Stellaris

Stellaris

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Items (272)
!! K !! - Automated Trade (Cargo Ship Set)
Created by kelstr
This mod is designed to be an add-on for the popular "Automated Trade" Mod (link below). http://sp.zhabite.com/sharedfiles/filedetails/?id=1310670900 I love the idea of automated trade, but hate the vanilla ships... so I decided to replace the 3 trade ...
!!!District Diversity - No Planetary Diversity
Created by RevansSchatten
This is a small patch to use District Diversity without Planetary Diversity...
!!District Diversity
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif I just uploaded a huge update, as it will not work with your savegames it is a seperate mod. Make sure to subscribe to DistrictOverhaul, as it will recive future updates. Have you ever thought that nearly every planet is the...
!!MicroMod - Advanced Architecture & NSC
Created by [Z] Dezert [V]
Compatible 3.2.2 Compatibility patch! Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, howe...
!MicroMod - Advanced Architecture
Created by [Z] Dezert [V]
Compatible 3.3.1 Has it ever bothered you, that the architecture of your ships doesn't evolve with time? After all, a battleship from the late 18th century and a battleship from the late 20th century both belong to the same class, however have completely d...
!MicroMod - Rare Planets 60%
Created by [Z] Dezert [V]
Mod not supported! --> NEW VERSION HEAR <-- Simple mod, that forcibly reduces the number of habitable planets after generation of the galaxy. ~60% of habitable planets will be terraformed into random types of planets unsuitable for colonization except of g...
!TheBeltBiggerColonys
Created by RevansSchatten
This mod is a compatibility mod for: The Belt: https://sp.zhabite.com/sharedfiles/filedetails/?id=1596737403 Bigger Colonys: https://sp.zhabite.com/sharedfiles/filedetails/?id=1584361127 And also (if you use them): Planetary Diversity: https://stea...
!theBeltCompatibilityPatch
Created by RevansSchatten
This mod adds compatibility for: The Belt (V2.2): https://sp.zhabite.com/sharedfiles/filedetails/?id=1596737403 With this compatibility mod you can now use the following mods without the previous compatibility problems: Planetary Diversity: https://ste...
xors Better Ethics Attraction
Created by xor
Latest update for Stellaris 3.3.* This mod aims to make the ethics attraction mechanic a bit more interesting and realistic. Did you ever wonder, why your pops don't care about the fact that they are living next to a very dangerous empire? And yes, pops wi...
((-NSC Addon - Guardian Dreadnought Flagship-))
Created by CaptainX3
NEW SHIP CLASSES & MORE: GUARDIAN DREADNOUGHT FLAGSHIP ADDON Have you ever run into the Guardian Dreadnought ship and thought: "Man, that would look great as my Flagship, AND I would be able to outfit it however I wanted to without worrying about how the s...
(-NSC2 - 2.1 Legacy Version-)
Created by CaptainX3
Looking for the version of NSC that is compatible with Stellaris 2.2 or higher? Head over here: http://sp.zhabite.com/sharedfiles/filedetails/?id=683230077 This mod adds new ship classes and many new features to the game. These changes affect all vanil...
(-New Ship Classes & More Legacy-)
Created by CaptainX3
Looking for the version of NSC that is compatible with Stellaris 2.0? Head over here: http://sp.zhabite.com/sharedfiles/filedetails/?id=683230077 This mod adds new ship classes and many new features to the game. These changes affect all vanilla playabl...
(-New Ship Classes & More: Streamlined-)
Created by CaptainX3
For those of you wishing to continue using NSC, the new version of the mod, NSC2, is located here: http://sp.zhabite.com/sharedfiles/filedetails/?id=683230077 New Ship Classes & More: Streamlined This mod is the official "light" version of New Ship Cla...
(-Patch for United Sci-Fi Races (random ALL)-)
Created by Fugasas
This mod sets Random spawning Yes for all species/races of United Sci-Fi races mod. This means that all portraits may be used by AI when random empire is created at the start of game. Obviously the main mod should be subscribed and active. Please check out...
(-United Sci-Fi Races-)
Created by Fugasas
This mod is an effort to combine sci-fi related races in one place. The plan is to create, combine, improve and revive portraits from all available science fiction mods specifically the ones that are no longer updated by their creators. It is an independen...
(-United Sci-Fi Races: Robots-)
Created by Fugasas
This mods adds option to play as machine empire for custom races available in mod United Sci-Fi Races. It adds more robotic/cyborg races to Machine section. The mod requires United Sci-Fi races and SD DLC. It is made as a patch since it alters ...common\sp...
(-United Small Tweaks-)
Created by Fugasas
This mod changes following areas: •Starting capacity limits •Adds new map scenarios (medium, large and huge, huge 1.5k and huge 2k) and support of more empires. •Also the Empire sprawl fixed, why should we want tall empires? •Ships travel speed fix, now th...
(Astro Emblems AI Enabled)
Enables the emblems from Astronomical Emblem Pack to be used by the AI. Requires the main mod....
(Comp.) T2Mil Regular Compatibility
Created by Skylerite
Compatibility patches for my main mod, T2 Military. Only usable with mods that don't give battleships another section. https://sp.zhabite.com/sharedfiles/filedetails/?id=1084944255. Currently includes: NSC Advanced Ship Behaviour Modules Guilli's Ship ...
(Legecy) Upper Limit V2.2+
Created by Guluere
Art by Oskar Woinski! I don't own his work, but, it might be ok as long as I credit him. Hello, This mod adds 163 new techs, 1 new Specialization Tech, 17 new buildings, 5 new civics, 1 new governments, 1 new spaceport building, 1 new armies, 2 new ship pa...
(Legecy) Upper Limits V2.5+
Created by Guluere
This mod aims to go above and beyond the normal game, allowing players to research techs above tier 5 and more! Currently only in english! Thanks for checking this mod out! Mod thumbnail by Oskar Woinski! I don't own his work, but, it might be ok as long a...
*Remastered Human Portraits Expanded
Created by Deadrick
Updated for version 3.4 + 113 character portraits in total using the old character models as a base. Working on a mod using the portraits from 3.4 as a base but that one will not contain cyborgs.......
0-Ships Wider Formation
Created by Antharis
COMPATIBILITY: Stellaris 1.6.x For Banks, you need version 1.5.1 or higher, since 1.5.0 doesn't support custom defines due to a bug. This little mod makes ships in formation further apart from each other by about 50% (a good alternative to Downscaled Ships...
24 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
36 Building Slots
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. Can only be used with any legacy versions of UI Overhaul Dynamic or Bigger Planet View. You only need to use 1 of them! If you want ...
60 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
66 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
84 Building Slots
Created by Orrie
For 2.6.2 ⚠️ and up to 3.14.X with Dirty Fix Patch ⚠️ - Abandoned ❌ https://i.imgur.com/ugRr97n.png Will no longer be updated due to game changes with version 4.0. If you want to change the buildings slot amount: Goto: Steam\steamapps\workshop\content\2819...
A Galaxy Divided: The Galactic Empire Legacy Version 1.9
Created by DetCord12B
https://i.imgur.com/hjow7PS.png http://i.imgur.com/DewxVYD.png Initial Upload: Custom UI additions. Imperial Officer Ranks. Custom Imperial flagset. Playable Imperial faction. Custom anomaly and event assets. Star Wars soundtrack spanning eight films. Rede...
A Galaxy at War: The Galactic Empire Legacy Version 1.9
Created by DetCord12B
http://i.imgur.com/AlXdLaT.png http://i.imgur.com/DewxVYD.png 1.3 Tarkin update: Imperial Civics. Imperial Throne Room. Custom Imperial Authority. Additional Imperial Policies. Additional Imperial Buildings. Imperial Military Unit Attachments. Additional I...
ASM: Artificial Wormhole FTL
Created by Olympia
Version Built and tested for the 2.3 update. Features Restores Artificial Wormhole Travel. Restores three Wormhole Technologies, with each unlocking a better Wormhole Relay. Starbases now host Wormhole Relays, which increase a fleet's wormhole bridge range...
Additional Early Game Armies
Created by StarSophia
This mods aims to add more army types in the early game for each empire type, without going too overboard. The units are -- Normal empires: Mechanized armies Air Assault Armies Power Armor Corps (Requires Armored Exoskeletons tech) Robot empires: Junk Bots...
Administrative Capacity Expansion [2.5.1]
Created by James Gefyrst
https://i.imgur.com/fVVaDCS.gif Administrative Capacity Expansion An Expansion to Stellaris base game, gives multiple new buildings, new civics and the possibility to increase Administrative Capacity with the use of certain jobs. Supported Version 2.5.1 Th...
Administrative State
Created by Delaidra
Adds new technologies, buildings, jobs, and civic that provide administrative capacity. Tested to work for 2.2.2 for Organic, Machine, and Hive Mind empires. Still a work in process, continuing to add features. Administrative State & GAI Compatibility Patc...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Animated Silicoid Portraits
Created by silfae
http://i.imgur.com/Oi4ncTS.png Contents Animated Portrait Set Four fully animated silicoid portrait sets. They twitch, and blink, and look around, and breathe, just like vanilla portraits. The more human-like sets have alternate faces, hair and sexual dimo...
Animated Silicoid Races
Created by Frosum
~Disclaimer~ This mod is not my original work, it is an updated version of the "Animated Silicoid Portraits" mod by Silfae, which can be viewed here- https://sp.zhabite.com/sharedfiles/filedetails/?id=1160316076 This mod adds a new racial group, Silico...
Archaeology Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png A year ago, there was a contest to make archaeology event mod in my community. This mod is made as a reward for the contest. It adds 19 archaeol...
Armageddon Bombardment for Fanatic Militarist and -Xenophobe + more
Created by FGRaptor
Updated for Stellaris 3.8 https://i.imgur.com/fVVaDCS.gif Armageddon Bombardment for Fanatic Militarist and -Xenophobe and Devouring Swarm Description Why can a Fanatic Militarist or Xenophobe Empire not bomb those filthy Xeno to hell? Yeah, no idea. That'...
Army & General Staff (2.5) LEGACY
Created by Kaiser
Army & General Staff ******************************************************************************************************* * V3 Is now Available for 2.6.3-2.8.1 * https://sp.zhabite.com/sharedfiles/filedetails/?id=2397182148 * Notice regarding Federa...
Army & General Staff 2.1.3 Legacy
Created by Kaiser
Army & General Staff ************************************************************************************************************************************** Ever since launch armies in stellaris have been an afterthought by the devs. Army & General Staff br...
Astronomical Emblem Pack
Created by Cassius
WORKS WITH ALL VERSIONS, WILL ALWAYS WORK WHEN OUTDATED CAN'T SCROLL THROUGH EMBLEMS? What happened?: A bug was introduced in Stellaris version 2.6.3 that removed the ability to scroll through many of the UI elements in the game. See these bug reports: htt...
Automated Trade
Created by ScepraX
Stellaris version supported: v2.1.* Automated Trade Introduces automated trade ships which your planets and offworld trading companies will build of their own initiative. A galaxy-wide trading company will manage these trade ships as a neutral party so the...
Autonomous Buildings
Created by Cephalon Sithalo
One thing that annoys me is the slow going of new colonies. With this however you will be able to get a little more use out of those new fledgling worlds. Feature: Autonomous Structures. Research the first tech to get access to Basic->T1 Power, Mines, Farm...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Better Army Types
Created by BaconDoneRight
The art is not mine, it belongs to this trailer: https://www.youtube.com/watch?v=Xnt1tTlnqfY Personally, I always found Stellaris's armies to be a bit bland, lacking variety. The aim of this mod is to add this missing variety. I'm *very* new to Stellaris m...
Better Fleet Spacing
Created by TheSting
Tired of Battleships clipping through the arses of Corvettes? Got some fat ship models that like touching each other in the same fleets? Fear no more! This simple mod increase the space between ships in a fleet so it looks more aesthetically pleasing. I wo...
Better Star Wars Music
Created by cmo3056
This has been update for v2.2.2 *****THIS WILL WORK IF YOU GET THE ERROR MESSAGE SAYING IT IS OUTDATED***** I have added several new track and organized them for the music player. I have completely overhauled this mod! This music Mod now contains 329 Music...
Bigger Colonies
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This is it guys! Now with Le Guin 2.2 update, the hard code blocking us modders from doing colonies bigger than size 25 has been removed! https://i.imgur.com/4FuU1Y4.png FEATURES When th...
Bigger Planet View
Created by Orrie
For 3.14.X ⚠️ - Abandoned ❌ https://i.imgur.com/txc9Oaf.pngOlder Versions:2.2.52.6.2🎀 Building Box Dirty Fix 🎀Previews are not always up to date. https://i.imgur.com/cgRmPSi.png https://i.imgur.com/LtUMrSu.pnghttps://i.imgur.com/SqPEYUp.png Will no longer ...
Bio-Harvesters Civic
Created by Rob
This mod adds a new civic for Machine Empires: Planet Harvesters Planet harvesters are a hype of Machine Empire that uses nanomachines to strip planets of their natural resources and catalogue them. This means, however, that the machines are unable to spre...
Blade Runner Music Pack
Created by Noctus
This mod adds the original soundtracks from the motion pictures Blade Runner and Blade Runner 2049 by Vangelis and Hans Zimmer to the music player. All rights are reserved by their respective owners. As of now, I haven't really curated the tracks, and ther...
Blue Traits 2.7.*
Created by tholarsson
29 new species traits and 20 new robot traits. If you like using robomodding or genemodding to specialize your pops, this mod is for you. The "blue" traits like Very Strong, Venerable and Extremely Adaptive are my favorite ones in the game, so I added 17 m...
Board That Ship! (outdated)
Created by had
This simple mod will give you the opportunity to capture some ships. The boarding process is presented on the screens. Ships that you can capture: You can board from player or AI. Fallen/Default Empires Titan class. Pirate/Marauder Galleon. Fallen/Default ...
CityScapes2.2
Created by Oryzaki
Additional selectable cityscapes. Adds a new cityscape, Medieval, enables two vanilla cityscapes for use for player empires, Industrial and Pre-industrial (Spiritual), and brings five modded variants based on existing cityscapes, Graphite, Militarist, Elde...
Clean Rare-Feature Frame
Created by Vaeringjar
Replaces the dirty planetary deposits frame with a clean version that actually lets you see what's in it without getting an urge to clean your glasses even though you don't wear any. Compatibility: Compatible with everything and all versions of Stellaris s...
Marked Incompatible ]  Controversial Policies
Created by Ginジン
UPDATED FOR 1.8.0 AND 1.8.1 How YOU ever wondered about the controversial politics of YOUR empire? Stellaris contains the option to play as ethics and governments that us Human's denouced long ago as unjust or morally wrong So why would their morality be t...
Disputed Systems
Created by Pode
This mod prevents planets from flipping control to the owner of the local starbase in 2.0. This allows two empires to share a single system, such as might happen when one planet rebels. Planetary rebellions now generate disputed systems where appropriate, ...
District Amount Bonuses
Created by PyroMcDips
This mod tweaks districts so that they also modify their respective job outputs by 0.5%. For example, 10 mining districts give a 0.5% bonus to miner output each for a total of 5%. This helps reward specialising planets to a more significant extent. This do...
Dynamic Galaxy - Anomalies Respawner & New Anomalies
Created by DrBLOOD95
Anomalies are one of the most interesting feature in Stellaris but even with the help of the Distant Star DLC they will quickly be erased and vanished as you progress in the midgame. You will almost never find anomalies when traveling in other empire borde...
EHOF - SpeedDial - UI Dynamic Patch
Created by Kreitani
https://i.imgur.com/XDO9wKe.png Ensure all compatibility patches are at the bottom of the mod list This mod adds compatibility for UI Dynamic AND/OR Speed Dial for the EHOF mod....
Ecology Mod
Created by Metadigital
3.1.* Compatible Overview Ecology Mod is a gameplay overhaul designed to bring out the environmental problems of inhabiting worlds and expanding as a galactic empire....
Enhanced Robomodding
Created by C1CK
This mod is designed to enhance the late game robomodding by adding more advanced versions of existing traits Note: This mod makes robomodding a starting feature, therefore you do not need another mod that adds this feature. Partner Mods - Gigastructural E...
Ethics Evangelism
Created by starchitec
A New Diplomatic Stance Think your fellow federation member should lighten up on the whole slavery thing? Want to show the light to your materialist rival? Or at least stir up some trouble amongst their populace? Now, through the wonders of persuasion and/...
Ethics and Civics Alternative 2.8
Created by petruxa
MOD IS ABANDONED AND NOT GOING TO BE UPDATED ANYMORE Meanwhile, I refer everyone to the main version of the mod - ETHICS AND CIVICS CLASSIC ДАННАЯ ВЕРСИЯ МОДА БОЛЕЕ НЕ БУДЕТ ОБНОВЛЯТЬСЯ Приглашаю всех использовать основную версию мода - ETHICS AND CIVICS C...
Event Horizon Offset Facility
Created by Kreitani
As of 2.8, this mod is no longer being updated. I have integrated it into gigastructure, where it will get further updates and features. All of the patches are also included within gigastructures. I will keep this version up for a while, so that you can wr...
Expanded Events
Created by Tovius
Adds more events, anomalies, and dig sites into the game. I would recommend that you use this alongside More Events Mod. Feature List Additions: New colony events - More Subterranean Civilization events - Dimensional Portal and other follow-up events - Rar...
Expanded Stellaris Traditions More AP Slots
Created by Magnum
Updated to version 2.6.* (Federations) Extends Expanded Stellaris Traditions to have 35 ascension perk slots....
Extra Ship Components 3.0 [2.3.3]
Created by NHunter
Extra Ship Components 3.0 : Stellaris 2.3.3 version Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.4+: Extra Ship Components 3.0 - . "Extra Ship Components" aims to provide an exten...
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
FTL Scout Probe 2.3
Created by Killian
Currently Beta/WIP - Ancient Relics Edition; 2.3+ compatible Adds FTL-capable scout probes, buildable from game start. Simply go into the ship designer and design a probe. They're simple reconaissance and information-gathering devices that can be attached ...
Feudal Expansion Policy
Created by Terberlo
Adds a new policy to prohibit/allow vassals to expand beyond their existing borders. This is similar to the vanilla civic "Feudal Societies" - but the policy is available to all types of empires (including robotic/non-imperial.) Like other policies, the se...
Feudal Society Policy Control
Created by Terberlo
Adds a new policy to prohibit/allow vassals to expand beyond their existing borders for empires that have the "Feudal Society" civic. Like other policies, the setting can only be flipped once every 10-years. Defaults to tolerated (vanilla setting). AI play...
Freely design your empire!
Created by AxiomExotic
This mod removes the limits on your ethics in the government creator, also allows you to have however many traits you want. This mod is for people who dont want the devs to tell them what their empire can and cant be. Have fun building your ridiculously ov...
Galactic Nations Assembly
Created by Artinus
Due to an ongoing move, further large mod development will likely halt for the next month. Beyond this, I cannot give more detail. I appreciate the continued support and hope you all can understand. Do you think Stellaris needs a bit extra in the way of di...
Galactic Policies
Created by LastLeviathan
http://i.imgur.com/V3Z5O15.png This mod provides several policies inspired by Victoria II that help add flavour to the inner workings of your empire. Other empires will utilize them varying by ethos and government, and their opinions of you will shift depe...
[OBSOLETE] Gateway Icons - Construction Notification [3.4]
Created by Toaster
OBSOLETE However, I have a related mod out: Automate Infrastructure - Gateways & Hyper Relays: Adds the option to build one-step gateways, or upgrade Hyper Relays to add a gateway (and keep the relay!) ------------------------- Version 3.2.* Keep losing yo...
Government Variety Pack (for v3.0)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup/legacy version for Stellaris v.3.0.* (D!ck). The current version can be found here: Government Variety Pack (Current) New Civics A total of 72 new civics, broken down into 7 origins, 20 normal...
Government+
Created by Lord_Poncho57
Disclaimer: Thanks for sticking around everyone, the mod should be pretty much up to date for the most part. Big thanks to the rest of the guys for fixing up a lot of the issues. Still left the following stuff stripped out though: •Armies •Ascension Perks ...
HP DeskJet 2630 Wireless All-in-One Printer Updated
Created by Tom Cupboard
Play as the HP DeskJet 2630 Wireless All-in-One Printer after they became sentient and conquered their humanoid makers. As seen in PC Gamer Article : https://www.pcgamer.com/stellaris-printer-mod/ Includes: New species and portrait - the HP Deskjet 2630 Wi...
Halo Wars: Stellaris v1.1 for Stellaris 2.3.X
Created by TheSting
SINS OF THE PROPHETS IS NOT COMPULSORY BUT IS HIGHLY RECOMMENDED Link: https://sp.zhabite.com/sharedfiles/filedetails/?id=751394361 Join the Halo Wars: Stellaris Discord channel! https://discord.gg/dTmtACh I NEED HELP WITH THE FOLLOWING: ship weapon ba...
Distant Stars Overhaul & Playable Nanite Machines
Created by Coggernaut
Adds a new Nanite Machine Origin and overhaul of the Distant Stars DLC with new nanite technology, archaeology, ships and more! I've always felt the Distant Stars L-Gate DLC was lackluster… like it was missing some greater part of the story within Stellari...
HexGrid Overlay
Created by akeean
-- This mod will still work even if tagged as outdated -- This overlays a grid over the galaxy map, to make communication in multiplayer games a little easier. It was inspired by the big map in the War Room in the Series Babylon 5, I'll post a overlay th.....
HexGrid Overlay (For old launcher, <2.4; for new version visit my workshop)
Created by akeean
** INCOMPATIBLE WITH THE NEW LAUNCHER (2.5 and above) ** ** NEW VERSION HERE: https://sp.zhabite.com/sharedfiles/filedetails/?id=2039037629 ** This overlays a grid over the galaxy map, to make communication in multiplayer games a little easier. It was ...
Honor Leaders - New Mechanic
Created by Armaman
Ever wonder what your leaders did during their tenure? You get the leader death notification and don't remember if it was your Grand Admiral, Great Explorer, or the scientist that hung around your research world? Wonder no more! Descripción en español Desc...
Human Imperial Uniforms
Created by Arnovitz
Humanity marches fashionably across the galaxy... the reign of the unsightly xeno is over. https://i.imgur.com/EEVrGqY.gif This mod changes admiral and general uniforms to black and adds pips based upon leader rank. Hats are included for both men and women...
Hypothetical Stars
Created by Nouvilas
Version 1.3.27 for Stellaris 3.14.x "Circinus". https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/z1zAxc8.png This is a mod sort of complimentary to either Kepler68's More Star classes, or Annatar's Real Space, that adds several new types of stars that a...
ISBS - Living Systems
Created by Ankain
Improved Space Battles Standalone - Living Systems adds life to your interstellar empire by populating it with hundreds of autonomous civilian vessels. Your systems will no longer feel empty and devoid of life as civilian vessels buzz around from planet to...
ISBS: Doomsday Weapons & Ships
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Immersive Galaxy - Astronomical Objects
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/MHQvkfj.png I don't know how you play, but I spend most of my time on the galaxy view, and everything seems so bleak, just dust and som...
Immersive Galaxy - Astronomical Objects, L-Cluster
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK WORKS AS ADDON OR STANDALONE https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/3mUPw2P.png https://i.imgur.com/ToUOyiH.gif This addon brings some nebulae and animated clouds to the L-Cl...
Immersive Galaxy - Astronomical Objects, Quadrant
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK WORKS AS ADDON OR STANDALONE https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/3mUPw2P.png https://i.imgur.com/RQ3pAtB.gif This addon brings the cosmic quadrant in your galaxy view. The...
Improved Space Battles [Balance]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Improved Space Battles [Graphics]
Created by Ankain
Improved Space Battles - expand your mid / late game with 5 new super-capital class ships, over 50 new technologies and 11 doomsday weapons - including planet destroying, star system destroying and anti-fleet super-weapons. Initial Compatibility Hotfix for...
Intel from Diplomacy (pre v3.0)
Created by Kiyosan
This is a work-in-progress lite version of my other mod, Intelligence and Espionage, where the focus is only on gaining intel from having positive diplomatic relations with other empires. If you played Civ 6, it's kinda like how Access Levels work there. I...
Job Manager. [Abandoned]
Created by NaK1119
Warning!: Serious Display Bug Now, menus of this mod triggered by decisions or edicts do NOT show actual current status. Configurations that you set will be applied exactly to pops' behavior, but the configurations may NOT be shown correctly in the menu. T...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
Life Engineering 2.1
Created by Skill Less
Mod line stopped, starting new one Because of limited time in RL and major changes in stellaris 2.2 I decided to stop this mod line. I am not satisfied with how this one did evolve so I'm rewriting the concept and will create a simliar but more living mod....
Low Jobs and Housing Alert [Outdated]
Created by TheSting
Currently English only Able to translate the mod? Got some suggestions for a mod idea? Join this discord and give me a message! https://discord.gg/adAMNpN What does this mod do? LJHA adds in a new message type that shows up under the following conditions: ...
MSG: Stellaris No Unit Caps Submod
Created by Not Paladin
A submod for MSG: Stellaris that removes all the unit caps on ships. MSG: Stellaris is required to use this. This needs to be put below MSG: Stellaris in your mod load order! Support me on Patreon!...
Magnum's Mods - Ascension Perks Research
Created by Magnum
Updated to version 2.6.* (Federations) Adds a 15 times repeatable tech to get an ascension perk. Must have researched tech_ascension_theory This mod does not alter the possible slots (constant/gui) for ascension perks. This mod can either be used in conjun...
Magnum's Mods - Ascension Perks Slots
Created by Magnum
Updated to version 2.6.* (Federations) This mod increases the maximum number of ascension perk slots to 20. So the global constant is changed as well as the interface to support the display of 20. This mod does NOT include any research to get more ascensio...
Magnum's Mods - Auto Close Border
Created by Magnum
Updated to version 2.6.* (Federations) This mod will allow you to close the borders automatically with any nations. It will still respect the 5 years of forced access after a war. To enable set the policy to "yes"....
Magnum's Mods - Diplomatic Might
Created by Magnum
Updated to version 2.6.* (Federations) No longer can a weak but wide empire deny your (totally not for resources and power) peaceful vassalization request. Raises the maximum value of relative power between empires for diplomatic actions related to vassali...
Magnum's Mods - Just More Ascension Perks Slots
Created by Magnum
Updated to version 2.6.* (Federations) This mod just increases the ascension perk slots to 56. Without a corresponding interface mod, it will have no effect!...
Magnum's Mods - Megastructures Galore
Created by Magnum
Updated to version 3.14 (Whatever) I hate the Paradox mod uploader. Happy Kwanzaa. -- Updated to version 2.6.3 (Federations) This mods removes the constraint of one megastructure per system. Also added a repeatable tech to increase the number of parallel b...
Magnum's Mods - More Titans
Created by Magnum
Updated to version 2.6.* (Federations) Unlimited Titan and Colossus ships. Overwrites both ship types and will be incompatible with every other mod that does this....
Magnum's Mods - Reduced Reform Government Cooldown
Created by Magnum
Updated to version 2.6.* (Federations) The reform government cool down is reduced to 4 years. Conflicts with any mod that changes this cool down....
Mass Effect Civilizations - Asari
Created by Princess Stabbity
UNDER (RE)CONSTRUCTION! The mod page is currently being overhauled (one of those centuries...) but you can refer to the Change Notes tab to see what's new! STELLARIS VERSION 4.0.15 OR GREATER REQUIRED! Join our Discord to always keep up to date! Follow Pri...
Mass Effect Civilizations - Mass Relays
Created by Princess Stabbity
This tiny and relatively non-invasive mod replaces the Gateways introduced in Stellaris 2.0 with very shiny, very glowy, very animated and very enhanced with custom VFX Mass Relays from the Mass Effect Universe! Jetzt auch auf Deutsch genießbar! 中文版! Ру́сс...
Mass Effect Civilizations - Mass Relays (Wormhole Addon)
Created by Princess Stabbity
This is an optional addon to Mass Effect Civilizations - Mass Relays that replaces vanilla Wormholes with Mass Relay graphics. Please keep it mind that this is NOT a standalone mod. Mass Effect Civilizations - Mass Relays is required for it to function as ...
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
Mastery of Districts
Created by Vaeringjar
Mod version: 3.0.2 for Stellaris 2.2.* / 2.3 compatible With this update the approach of the mod has changed considerably, in fact, it's basically a new mod. See "Compatibility" section bellow for info regarding the previous version, which can be found her...
Megastructures
Created by Arheo
THIS MOD IS NO LONGER BEING UPDATED Try out our other mod, Native Preservation! http://sp.zhabite.com/sharedfiles/filedetails/?id=909547945 25/02/2018 - Update for 2.0. Updated for 2.0.* - Equatorial Shipyard redesigned, now titled, 'Equatorial Fabrica...
Military Enhancements [defunct, install ME 2.0]
Created by BaconDoneRight
Overview This mod aims to add more roleplaying potential to ground armies. - 22 new technologies - 3 special buildings - 11 new unique armies - 6 new policies - a "Mobilization" edict - an overhaul to psionic soldiers - rebalancing of base armies - Russian...
Military Ships Extended
Created by ScepraX
Stellaris version supported: v2.1.* Military Ships Extended Introduces 9 new military ship types that compliment the existing Vanilla ships. There are 7 new ship sizes available to everyone as well as 2 more powerful variants of the Titan available for tho...
Military Ships Extended: Armed Civilian Stations
Created by ScepraX
Stellaris version supported: v2.1.* Military Ships Extended: Armed Civilian Stations Mining and research stations gain the capability to defend themselves against very light attacks. They will now have one medium weapon or torpedo to shoot down any hostile...
Millenium Falcon
Created by Deejay
New In-Game Ship Type and Model! Ever wanted to make the Kessel Run in less than 12 Parsecs? Which is technically 19 Trillion Miles? Now you can! The Millenium Falcon is available to you regardless of what culture or species you choose. Although it has two...
Moar Science! (ship modules)
Created by folk
Sick of lacking ship upgrades for the Science Ship? I know I am! For only $0, you can be the owner of this perfect compact mod, perfectly compatible with the standard Stellaris Science Ship, and NSCs Science Cruiser. The mod fits on any hard drive, any ope...
Mobile Suit Gundam: Stellaris
Created by Not Paladin
This is a continuation of the original Zeon Mod made by Lupin-\test\. Welcome to the Almost-1.0 Patch! Now with Anaheim Electronics! Want to help with the mod? We need modelers, texturers, and translators! Come chat with us on our Discord! https://discord....
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
More Building Slots (30)
Created by Semaphore
Updated for Stellaris v.3.8. Increased from 28 to 30 slots to fit vanilla UI changes since v2.3, because this way it arranges neatly as 5x6 slots. 24 slots version: https://sp.zhabite.com/sharedfiles/filedetails/?id=2976259536 18 slots version: https://...
More Origins Mod
Created by Malthus
This mod adds multiple new origins to the game, most of which are once per galaxy and may appear in randomly generated ai empires if all conditions are met. List of content: by Malthus: A House Divided You start out with your two starting colony targets al...
Music from Hearts Of Iron IV
Created by Clavius IV
Simply adds the Hearts Of Iron OST. https://i.imgur.com/p7Fv1Z6.gif I felt that Stellaris missed some "war mood". On the opposite, Hearts of Iron has a wonderful "war mood". So I simply took the music files from my HOI game to put it in Stellaris. Achievem...
National Emblem Pack
Created by Swiss Knight
Nation emblems specifically created for Stellaris. Featuring insignia from across history and around the world, including intergovernmental organizations like the United Nations, Union of South American States, NATO and individual nations from Albania to W...
Native Preservation
Created by Arheo
Attention: This mod was very quickly ported to 2.0.2. I have not had time for extensive testing (or testing at all, for that matter.) This is NOT the overhaul update that was promised, but it *should* let the mod work with the 2.0.2 version of the game. It...
New Army Types
Created by TheSting
This small mod adds 10 new army types. SpecOps, Modified SpecOps, Psi Spec Ops, Atmospheric Strike Craft, Aerial Gunship Squadrons, Suicide Squads, Light Amoured Battalions, Tank Divisions, Mech Warrior Units and Atmospheric Cruisers. It also increases the...
New Job Manager
Created by Jafoste
This is an update to NaK1119's Job Manager mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 3.0. I changed the minimum possible to make it compatible, and I'm not at all skilled in...
New MegaStructure: Ancient Mining Station
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow there guys, that mod is the next step of my New Mega Structures project, here we are trying to make the ancient mining drones a bit more useful by adding a very interesting secret...
New MegaStructure: Mega Shipyard (2.0)
Created by DrBLOOD95
Compatible with 3.0.X ✔️ https://i.imgur.com/ilmZlI8.png FEATURES The Mega Shipyard is a new mega structure which allow the player to build new giant space fleets at an amazing rate. I am aware that Stellaris has done their own shipyard, but I am not going...
New Megastructures 2.6.2
Created by gtr5555
update for 2.6.2...
New Species Discrimination on Job
Created by Jafoste
This is an update to NaK1119's Species Discrimination on Job mod. Since NaK1119 has unfortunately abandoned Stellaris modding I've made this update which should be compatible with patch 2.7. I changed the minimum possible to make it compatible, and I'm not...
No Starting Techs
Created by dobleman
Start your game with NO techs! It works. Some weirdness results. KNOWN BUG: You don't get civillian ships until you research hyperdrive. Then you have to go to ship designer, unselect auto-choose designs, and reselect it. Plans: Make the AI not be so bad. ...
Origin Civics for everyone
Created by AvenDonn
Allows all empires to use the origin civics added by Utopia and Apocalypse. Supports Megacorp. Ever wanted to play as a certain corporation emerging from the ashes of a nuclear armageddon? Or a hive mind that has two species under its control? How about pa...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
[DEPRECATED] Overharvest - Unsustainable Development
Created by Toaster
Deprecated No longer supported - it was too hard to stop the AI killing itself. Version 2.5+ Ever wanted to play a devouring horde of galactic locusts, that sweep across the galaxy leaving nothing but burnt-out husks in their wake? Or how about just playin...
Pax Imperia Music
Created by JammedBulb
Adds the full OST from Pax Imperia: Eminent Domain to Stellaris. Does not modify any game settings, is compatible with ironman and achievements, and is compatible with any other music (or any) mod you might want to add. Don't know the game? You should tota...
Planet Raider
Created by jasonpepe
PR let you raid your enemy's planets! For Stellaris version 4.0. ----------- https://i.imgur.com/gCvW7CF.png https://i.imgur.com/00ePPtm.png https://i.imgur.com/4Z8X68t.png This is the remake of my very first mod - Raid Empire Resource V1.4. And it's alrea...
Planetary Computer
Created by Sam_
This mod adds a new planet class, a Planetary Computer. About This Planet Class is a specialist class that costs the same to terraform to as a Gaia class planet. It requires two technologies to unlock the terraforming. This planet requires Sentient AI, Atm...
Planetary Diversity
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png Not Achievement Friendly PD Discord Server Other Planetary Diversity Mods Unique Worlds More Arcologies Ascension Worlds Vanilla Replacement Ar...
Planetary Diversity - Planet View
Created by Gateman
https://i.imgur.com/fVVaDCS.gif Stellaris: 4.0.* https://i.imgur.com/ZjwcCiB.gif https://i.imgur.com/diOwYyp.png PD Discord Server This is an add-on for Planetary Diversity. This is a stand-alone mod; it will work without PD. This module does one thing: it...
Plentiful Traditions 3.x - Civics
Created by Abominus [GER]
Additional to Plentiful Traditions 3.x I have made a little mod that adds some nice civics for you. Features: 8 new Civics Origins will follow English and German Civics: Peasantry: Farmer are 25% more productive. Voles: Miners are 25% more productive. Glob...
Plentiful Traditions 2.7.2 - Extra Districts
Created by Abominus [GER]
Welcome to Plentiful Districts! This is an addon for Plentiful Traditions. Dependency: Plentiful Traditions 2.7.2 Features: 6 new Districts More building-slots (32 so far). They are in a beta stage, so beware that they are there, but they have no deposits ...
Precursor Story Pack
Created by XVCV
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Stellaris v3.9.* Compatible https://i.postimg.cc/yNgJTMGr/1.png There was an ancient civilization before us... this is their story. This mod adds 3 precursor stories written by the community members. This is ...
Product Placement Emblem Pack
Created by Cassius
Feel like giving your custom mega corporation an air of authority, or just want to see who'd win in a battle of Coke vs Pepsi. Then this mod is the mod for you! Take to the stars and force the galaxy at large to buy into Apple. Tweet to friend and foe alik...
Quadrant Fixed
Created by Agami
Adds slowly rotating rings that make the galaxy just a bit more sexy. Works on any graphical settings. Achievement-compatible, standalone. Originally created by Dwaine: https://sp.zhabite.com/sharedfiles/filedetails/?id=1445669234 I fixed a few of the ...
Real Pop Ethics Shifting (Discontinued)
Created by Zepper202
This mod is discontinued. I do not plan on providing updates for it in the future, but you can publish your own version of the mod if you think there is still a problem with pop ethics shifting. What Is This Mod? This mod aims to fix an issue that makes it...
Real Space - Space Battles
Created by Annatar
Space Battles version 1.3 This mod will no longer be supported! This is being replaced by Ships in Scalling x6 and Ships in Scalling x3 This version is compatible with patch 2.3.2 Wolfe (2.3.3 Beta Test). https://imgur.com/EDx2CzW.png https://imgur.com/eFo...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Realistic Ships
Created by Tal Ara'nh
RS v2.3.3 (Current Version) Updated to Wolfe v2.3.3. Compatible with v2.5.0. See Change Notes for more details: link IMPORTANT NOTE REGARDING LEGACY SUPPORT For those using beta/older versions of Stellaris, do not use this mod. Instead, use this legacy ver...
Reroll Leader Pool - Updated
Created by DrBLOOD95
Compatible with 3.7.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION This mod is the updated version of a mod with the same mod which was made someone who removed it from Steam. I think that mod was quite useful and the author hasdn't updated it since 201...
Research Focus - New Policy & Modules
Created by DrBLOOD95
Compatible with 2.6.X ✔️ About that mod > A simple mod allowing the player to focus on a certain research in order to unlock them more quickly, it can very useful especially if you are using tons of mods adding tons of new technologies making the gameplay ...
Resource Policies
Created by Cephalon Sithalo
Sometimes you just dont have enough resources. Maybe you struggle with food or consumer goods. Maybe like me you cannot keep enough alloys to be able to sustain any sort of defense. Sometimes you have so much food that you can just toss out some of th...
Rogue Colonies
Created by Ienzo
Ain't it weird that all humans either belong to the UNE or the CoM? Or ALL members of your species, no matter how unhappy, still stay in your empire? Well no more! POPs can and will occasionally found their own empire! With blackjack and stuff! A rogue emp...
Rogue Servitor Ecumenopolis
Created by Thauma'
This is a rather small mod that allows Rogue Servitors the access to Ecumenopolis worlds. However, I did add few features to make it more than just Ecumenopolis for Machine Intelligences. Only Rogue Servitors can use these, and they get a special District,...
Rome Total War Empire Flags
Created by Primordial
Have you ever wanted to play ancient Romans in space? How about the Greeks? Egyptians? Or maybe you crushed earth thousands of years ago and united it under a single barbarian flag? This mod adds flags (normal, small and map) from every faction in the clas...
STREGA 2.X ships and stations
Created by COLA
Modeling and textures by Grafxbox Add new choice to ship appearance. 船の外観に新しい選択肢を追加します。 This MOD is not compatible with achievement.This MOD is compatible with ironman. 実績に対応していません。鉄人モードに対応しています。 https://i.imgur.com/hw7KoIl.png Fix turret locator (fix weap...
Shared Burdens - no ethic restriction
Created by Super Crow
This mod removes all ethics restrictions of Shared Burdens civic, allowing to use it with any ethic combination (excluding Gestalt Consciousness) and any default authority. Additional types of goverments are added for different Shared Burdens authorities: ...
Sins of the Prophets: ISB Compatibility Patch
Created by Lavo
Sins of the Prophets: ISB Compatibility Patch v0.2.0 Compatible with 2.5.*, 2.4.*, 2.3.*, 2.2.*, 2.1.*, and 2.0.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this...
Sins of the Prophets: NSC Compatibility Patch
Created by Lavo
Sins of the Prophets: NSC Compatibility Patch v0.3.0 Compatible with 3.8.*, 3.7.* Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compatibility patch for use wit...
Sins of the Prophets: RS Legacy Compatibility Patch
Created by Lavo
Sins of the Prophets: RS Compatibility Patch v0.1.1 Compatible with 1.8.*, 1.9.*. Legacy build of RS only! Come join our Discord: https://discord.gg/9durxEz Building off of our main Sins of the Prophets: Stellaris mod, we are pleased to present this compat...
Sins of the Prophets: Stellaris
Created by Lavo
Sins of the Prophets: Stellaris v0.4.0 Compatible with 3.13.* Come join our Discord: https://discord.gg/9durxEz Sins of a Solar Empire's best Halo mod has come to Stellaris! Sins of the Prophets is an award winning and critically acclaimed mod for Sins of ...
Soviet Humans
Created by Mikazan
This mod is just a "remake" of "Totalitarian Humans" mod made by Ulmont. I needed a portraites of soviet people for my Communist International game, and i changed this mod for myself. Standalone version: https://sp.zhabite.com/sharedfiles/filedetails/?...
Space Merchant(1.9)
Created by DrBLOOD95
Hellow everyone, first of all I'm glad to have joinded the stellaris community that game is amazing and has a nice future thanks to everyone and their there is also a lots of amazing mods so I decided to make my own one. Just to let you know english isn't ...
Species Discrimination on Job [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
Star Wars CIS Ship Pack 2.2.3
Created by Larabee
NEW UPDATE! Compatible with ~Glavius's Ultimate AI for 2.2.3 | Link: https://sp.zhabite.com/sharedfiles/filedetails/?id=1584133829 Compatible with Stellaris 2.2.3 Fixed the lucrehulk battleship! Added Engine Particle effects to all ships (Not the resol...
Star Wars Core Components
Created by TheSting
Works with Stellaris 2.7 and all subversions Got an idea for the mod? general feedback? can you translate this mod into another language besides german or english? join this discord and leave a message in the relevant channel! https://discord.gg/Ry68bMz Wh...
Star Wars Empire Ships Legacy
Created by Elratie
should work with 2.0 Star Wars Empire Ship Pack v.1.5 Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files without asking first! Version for Stellaris 2.6 can be found here: https://steamcom...
Star Wars Empire Ships Reborn
Created by TheSting
Works with Stellaris 2.7 and all subversions Empire Ships: Reborn is the long awaited revival of the highly acclaimed Star Wars Empire Ships mod created by Elratie years ago. This mod brings the Galactic Empire under your control with massive expansions on...
[OBSOLETE] Star Wars Generic Namelist
Created by Qui-Gon Jake
Thanks Again! LIFE UPDATE: I have made significant and amazing progress in my healing! I am so excited, and I want to thank you all! You guys were so supportive to me and understanding, you have no idea how inspiring that was! Despite the many periods wher...
Star Wars Rebel Ships
Created by Elratie
Star Wars Rebel Alliance Ship Pack v.1.1 This ship pack allows you to play with the Rebel Alliance Fleet from the Imperial Civil War era. Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. files...
Star Wars Republic Ship Pack 2.2.3
Created by Larabee
UPDATED FOR 2.2.3 Compatible with ~Glavius's Ultimate AI for 2.2.3 | Link: https://sp.zhabite.com/sharedfiles/filedetails/?id=1584133829 New Models and textures, thanks to @barraganap for them Engine particles for all ships Want the CIS Ships? Subscrib...
Star Wars Ships 3.4.X
Created by Larabee
Note about the ship preview screen: - this mod REPLACES the vanilla military ship classes apart from corvette. - the preview screen ONLY shows the vanilla classes, which have no models set to them - this can give the impression that the mod does not work. ...
Star Wars Weapons
Created by TheSting
Works with Stellaris 2.7 and all subversions Star Wars Weapons is the long awaited update to the Star Wars Weapons line of mods that bring the power of the Star Wars Galaxy into your campaigns! Got an idea for the mod? general feedback? can you translate t...
Star Wars Weapons for 2.3.0 [LEGACY]
Created by TheSting
Can you translate this mod? got a suggestion? Join this discord and send me a message! https://discord.gg/dTmtACh 2.2 update version of the original star wars weapons mod from 1.9: https://sp.zhabite.com/sharedfiles/filedetails/?id=765938943 all new ad...
Star Wars Weapons for Legacy version 1.9
Created by Elratie
Mod version for 2.2 can be found here: https://sp.zhabite.com/sharedfiles/filedetails/?id=1627919748 Star Wars Weapons and Soundeffecte. Do not redistribute the mod without permission, nor use mod content in another mod even if it is only the asset. fi...
Star Wars: Rogue One Soundtrack
Created by Rax-Tex
Adds selected tracks from Rogue One: A Star Wars Story to the game, does not replace vanilla music files. Composed by Michael Giacchino with inspiration taken from John Williams. -AT-ACT Assault -Confrontation on Eadu -Guardians of the Whills Suite -He's H...
Starcraft 1 songs
Created by Hakka
9 Songs from the Starcraft 1 soundtrack, it is compatible with the Stellaris OST. -Terran theme 1,2,3 -Zerg theme 1,2,3 -Protoss theme 1,2,3 Mod up to date 2.8.*...
Start with System Surveyed and Mined
Created by Averax
Start with home system surveyed and mines placed for minerals, energy (thanks Squill3x) and research. 1.5.* Compatible. Does not affect AI. Update 12 June: Fixed laxy terraform coding. Update 12 Apr: Fixed broken terraform coding. (starting to see a patter...
Stellar Council 2.0: Federation Policies and Laws
Created by lyndonguitar
I revived the original Stellar Council mod created by Narcoleptic Insomniac and made a version for 2.0.* I added more stuff and fixed the issues i can find, hopefully i didn't break anything. comment here for any bugs. Features: A Federation Law Proposal p...
Stellar Council: Federation Elections and Laws (2.4*)
Created by PresidentWhitmore
The original Stellar Council mod by lyndonguitar ( here ) hasn't been updated for awhile so I took the liberty of doing so for the latest version. Credit still goes to the original author Narcoleptic Insomniac with some of my own flair for balance. Some of...
Stellaris Dashboard
Created by blubblubblobb
The stellaris dashboard is a program that reads your Stellaris save files while you play the game and shows you detailed information and stats about your playthrough. This workshop mod extends the internet browser included in Stellaris, allowing you to vie...
Stellaris Enhanced Sound Project
Created by Chirumiru ShiRoz
Link to soundcloud for weapon examples - You can also expect to hear new sound samples from my profile there https://soundcloud.com/peerawat-nonthaphodej/sets/enhanced-sound-project-weapon-categories Note : The soundcloud does not includes Apoc Titan or Fa...
Sunrider Assault Carrier
Created by John Democracy
Hey! I bring you today the Assaut Carrier from the Sunrider game serie. Retextured and reworked for Stellaris. The ship is a mix between a light carrier and a battleship. The ship is its own class. The Sunrider research will unlock the new ship class. The ...
Super Planet Modifiers For All [3.1.*]
Created by Phoenix Prime
NEW MOD THAT REPLACES THIS MOD HERE: https://sp.zhabite.com/sharedfiles/filedetails/?id=2661106004 With this mod, you will have the ability to enact one of three decision on your planets that will enable one of three possible OP planet modifiers. You c...
Superstructures
Created by ma_ko
This mod adds 10 Superstructures. Why only “super”… because they're the beginning of the megastructure engineering of your species. "Everyone has to start small" But the the advantage is, superstructures are available at earlier stages of the game. This ai...
Superstructures for real space
Created by ma_ko
This Mod is no longer up to Date! It may still work fine with older versions of Stellaris but I you can find an updated version of this Mod here: https://sp.zhabite.com/sharedfiles/filedetails/?id=2050440028 ____________________________________________...
Support Traits & Ideolegy Traits
Created by Blackdead
Support my bro on twitch: jiren2295 This mod adds traits for all the species except mechanically! These traits help you to gain strength as fast as possible. In addition, there is 4 ideology trait, Fascism, Communist, Monarchist and Democratic to choose fr...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Syncretic Burdens (OBE)
Created by Ishmael Tibbs
Ever wanted your space commies to have evolutionary parnets in crime? Me too! Sadly, Paradox made it so that Syncretic Evolution was incompatible with Shared Burdens. This mod fixes that. No files are overwritten, and only the Syncretic Evolution civic is ...
T2 Military - Ship and Station Sections
Created by Skylerite
Made for 2.2 to 2.5 - 2.6 version here : https://sp.zhabite.com/sharedfiles/filedetails/?id=2035323187 Adds additonal sections for ships and stations, and an energy equivelent to Kinetic Battery, Energy Spears. 2.2.3/2.2.4 Changes The update for the mo...
T2 Military - Ship and Station Upgrades
Created by Skylerite
Updated for 2.6+ - Adds additonal sections and uprades for vanilla ships and defense platforms 2.7 Changes Marauder: Provides flat hull health instead of a percentage. Decreased Armor and Shield bonus to 25% from 50% 2.6 Changes Battleship Bow X1 upgrade n...
TALL WHITE 2.X ships and stations
Created by COLA
It is simple MOD just to add new choice to ship appearance. I made it with the concept of Tall White's spaceship. ship set(only) modeling and textures by ncmod3d https://i.imgur.com/EvyMLs5.png The feature of this MOD is that it displays all ships with one...
TMP's Mercenary Enclave
Created by Thanatos996
2.2 UPDATED! This is a mod that introduces a new enclave type: Mercenaries. You can hire fleets from Mercenaries for credits. There are 3 mercenary enclaves, each one specializing in a weapon type: -Blast Off Inc. for missiles/torpedoes -Bullet-Happy Basta...
TSF & G-Police Flags
Created by Twelve Cats
My first Stellaris Workshop upload, so bear with me. This adds the flags of Trans-System Federation Frontiersmen and Government Police logos from Natural Selection 2 and G-Police, respectively, as flags to use for your Empire. TSF has 2 variants, sil...
Technological Ascendancy
Created by Cryswar
One of my least favorite parts about endgame is the scarcity of interesting tech decisions - each category usually has 1-2 obvious choices, and it leads to 180 levels of energy weapons damage. So! This mod aims to remedy that with a mix of infinite or 100-...
Technology Guided
Created by starchitec
Empire Policy to Guide Research The new galactic focus on interdisciplinary studies has shuttered all Engineering Labs, Biology Labs, and Physics Labs, and replaced them with generic Research Labs. A clear instance of galactic over-reach, this new Le Guin ...
Technology Repeated
Created by starchitec
More Repeatable Technologies Ever reach the late game and wonder if there is more to physics than slight buff to shields or energy weapons? This mod adds enough additional balanced and repeatable techs that you will not be forced to alternate between 4 opt...
The Belt (Non Terraforming)
Created by RevansSchatten
This is my version of The Belt mod, without having to terraform the asteroids. For more information: https://sp.zhabite.com/sharedfiles/filedetails/?id=1596737403 (the mod with terraforming) I will update this mod not as often as the main mod, this mod...
The Belt (v2.1 Niven) - NEW AUTHOR LINK
Created by Jalib AlMarah
User RevanSchatten has gone and picked up the Hot Potato. If you want to continue using The Belt, go check his update out! A BIG THANK YOU to everyone who has subbed to this mod, and I'm sorry I couldn't update further for you. Here's to the future of the ...
The Belt (v2.3 Wolfe)
Created by RevansSchatten
https://i.imgur.com/p7Fv1Z6.gif The Belt mod for Stellaris version 2.3 (Wolfe) About the mod: Have you ever wondered why you should have your first colony lightyears from home? Well this mod is the awnser, you can colonize asteroids and cold barren planets...
The Great Old Ones
Created by boysmeller2006
THIS IS A BETA AND NOT READY FOR A COMPLETE PLAYTHROUGH YET!!! The Great Old Ones is a mod that adds different themes from the Cthulhu mythos - otherwise known as Lovecraft's work - into Stellaris. I singlehandedly made this mod, and it is my first Stellar...
The Planetbuilders
Created by Smithy
The Planetbuilders - 3.4.* “Many men of course became extremely rich, but this was perfectly natural and nothing to be ashamed of because no one was really poor - at least no one worth speaking of. And for all the richest and most successful merchants life...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Thermoregulation Traits
Go send your love to Svafa & NordikaMan for creating these traits in the first place! I really liked the idea of adding a little more diversity into planet habitability after coming across Svafa's Expanded Species Traits but I wasn't quite happy with how t...
Tile Terraforming - Make Small Planets Big!
Created by MrMike529
Adds the ability to increase planet size after researching terraforming. You can now fill your space with full 25 size planets! This is done using a building that automatically increases planet size over time. # Updated to work with 4.0 NOW FULLY AUTOMATED...
Titan Hangars
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for tit...
Trait Diversity
Created by Lylant
https://imgur.com/FPaS7X9.png This mod adds 220 new species traits to the game: ■ 169 Biological Traits 113 common traits 46 non-lithoids only 10 lithoids only ■ 51 Robotic Traits 33 common traits 7 robots only 11 machines only https://imgur.com/Hszt1bo.pn...
U.N.S.C. Weapons
Created by Winters Reflection
This mod adds some weapons used by the United Nations Space Command (U.N.S.C.) from Halo. Currently adds: Magnetic Accelerator Cannon (M.A.C.): Small, Medium and Large modules. Super Magnetic Accelerator Cannon (S.M.A.C.): Large and Spinal modules Archer M...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
UI Overhaul Dynamic + Complete Colors
Created by Orrie
For 3.12.X ⚠️ https://i.imgur.com/txc9Oaf.png Standalone submod/patch for UI Overhaul Dynamic, that includes Complete Colors. Can probably be used alone and with other UI mods, albeit with some funky UI misalignments, as this also has the increased window ...
Ultimate Sci-fi Army Pack
Created by BaconDoneRight
Description The Ultimate Sci-fi Army Pack is an upgrade of my previous mod, Better Army Types. It combines all the previous armies, tweaks them, and adds many more through the use of traits. Each faction, including the misc, has a single trait that will en...
(DISCONTINUED) UltraDreadnought
Created by Xahkarias
(I dunno what happened to the original description, I must have accidentally nuked it at some point). Free for anyone to update....
(DISCONTINUED) UltraJuggernaut
Created by Xahkarias
Powerful ship that eats a ton of maintenance, made to be used as a flagship of a fleet. Strong, but also gives powerful auras to its escorts. Give it an escort or it will easily die to other large fleets. Only one per empire, just like the Colossus (uses t...
What's The Rush? - OBSOLETE
Created by Danso
WARNING! THE NEW PATCHER HAS BROKEN THIS MOD. I AM LEAVING IT UP FOR PEOPLE WITH OLDER VERSIONS OF THE GAME TO CONTINUE USING. IF YOU ARE USING THE LATEST BUILD OF STELLARIS, IT WILL NOT WORK. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...
Woelki's Star Wars Music Pack
v2.1.3 This mod adds tons of hand-picked Star Wars songs from various movies and games to the Stellaris music list. - Currently includes 261 soundtracks - -> Let me know if you want me to add a specific song. _______________________________________________...
XC - Tile Terraforming
Created by Xionanx
Adds the ability to increase planet size (add tiles) after researching terraforming. You can now fill your space with full 25 size planets! This is done using a building that automatically increases planet size over time. NOW FULLY AUTOMATED!! My reasoning...
Xenophobe Advisor - Space Marine Edition
Created by Chirumiru ShiRoz
Simply put, Xenophobe Advisor altered to sound like a space marine and way way more xenophobic. (Or FANATIC XENOPHOBE) This mod is likely complete and will not require much more further updates. I will likely not create any more mods until I'm mostly done ...
[OUTDATED - NEW VERSION IN DESCRIPTION] [ 2.6.x ] - Improved Hyperlanes and Fog of War
Created by Audie
NEW VERSION CAN BE FOUND HERE: https://sp.zhabite.com/sharedfiles/filedetails/?id=3229378253 https://i.imgur.com/fVVaDCS.gif ______________________________________________________________________ What this mod does: Makes hyperlane generation more stra...
[OUTDATED - NEW VERSION IN DESCRIPTION] [ 2.6.x ] - Improved Hyperlanes and Fog of War - Legacy
Created by Audie
NEW VERSION CAN BE FOUND HERE: https://sp.zhabite.com/sharedfiles/filedetails/?id=3229378253 https://i.imgur.com/fVVaDCS.gif ______________________________________________________________________ This is the original version of Improved Hyperlanes and ...
[ 2.6.x ] - Improved Music Player
Created by Audie
https://i.imgur.com/fVVaDCS.gif ______________________________________________________________________ What this mod does: Increases the size of the Music player from 600x615 pixels to 900x850 pixels. Supports titles up to 90 characters long. Controls are ...
[ABANDONED] Super Advanced Governments
Created by lpslucasps
This mod expands the government types, adding third level governments. After researching Galactic Reforms, you will be able to upgrade your government to a super advanced form. FEATURES Super Advanced Government Forms Further enhance your bureaucratic effi...
[DEPRECATED] Better Subjects
Created by lpslucasps
For a current and more refined implementation of the ideas of this mod, please, take a look at Vassals Reworked and Expanded. This mod adds new types of Subject Empires, policy trees that affect their taxation and/or subsidization, and a new mechanic of Di...
[DEPRECATED] War Demand: Demilitarize
Created by lpslucasps
PLEASE, SEE THIS MOD FOR AN UPDATED IMPLEMENTATION OF THIS IDEA: https://sp.zhabite.com/sharedfiles/filedetails/?id=1808317085 Original post: A very simple not so simple anymore and, I hope, useful mod. Now you can demand the demilitarization of your e...
[OBSOLETE] Synthetic Ascension - Ruler Unemployment Fixer [2.2]
Created by Toaster
Obsolete Version 2.2.* Ruler Unemployment Fixer Have your species uploaded themselves into a synthetic bodies, only to find they're no longer allowed to be rulers & 'complex specialists' because you didn't give AI full citizen rights before upload, and now...
[OBSOLETE]Life Engineering 2.2
NOTE: The mod has been updated by the original mod author and so this mod is no longer being updated! A stripped-down version of the original mod. Contains the ability to make pre-sapient and stone age species. Nothing else added. All credits go to the ori...
~Utility: clear_deposits Replacement
Created by Vaeringjar
2.3 compatible This modding utility is a substitute for vanilla indiscriminate "clear_deposits" effect, giving more control over what deposits to clear. The most straightforward example use-case is as a solution to unwanted loss of modded deposits upon ter...
Plentiful Traditions 4.x
Created by Abominus [GER]
Welcome to Plentiful Traditions, it wasn't always easy to implement everything Birdy made for 1.9 into 2.0 and further. NOW for the 4.x Please report bugs! :) Works with: Extra perks (addon) Extra perks (Order) Extra Districts (addon) Extra perk spots Civi...
Demilitarize
Created by lpslucasps
For Stellaris 2.4.1 A simple mod that adds a new War Goal exclusive for pacifist empires, called "Demilitarize". On surrender, the targeted empire's naval capacity is reduced by 50% for 20 years and the war philosophy is set to "Defensive Wars". The impose...
Exigency 3.3*
Created by Edcrab
26/03/22: Fixed a rare edict-related crash bug: it only affected people using both Exigency and Overpowered Civics but should hopefully be solved now. Reworked Planetary Senate (see image) As before, if you have a descriptor error check the "spare" version...
Propaganda and Espionage - LEGACY 2.2*
Created by Zibbly
--------------------- 2.7 UPDATED VERSION AVAILABLE HERE - https://sp.zhabite.com/sharedfiles/filedetails/?id=2097903490 --------------------- Overview Diplomacy in Stellaris can often become static with only the player or a crisis shaking up the statu...
SSO Formations in Battles
Created by KaldariaQ
The market issue is fixed. Updated 2/5/19. Video Link for the CURRENT VERSION https://youtu.be/LHXZVy5gb_U Video link for the PREVIOUS VERSION https://www.youtube.com/watch?v=Iiv9k4RFOds Super Space Opera has returned and updated for 2.2! Sorry this is a n...
[OBSOLETE] Raiding - Better Bombardment [2.1]
Created by Toaster
Version 2.1.* - Potentially will update this if the perk is still under-powered! Not played a raider in 2.2 yet. In Apocalypse, Barbaric Despoilers and anyone who takes the Nihilistic Acquisition ascension perk gain access to the Raiding bombardment stance...
[OBSOLETE] Starvation - Rationing & Death [2.2]
Created by Toaster
Broken! Would require too much work to rework to the new pop system. The AI in Stellaris can struggle with food- if it loses a planet and winds up in starvation, the unhappiness and unrest can bring its mineral production so low it can't afford to redevelo...
! Reworked Advanced Ascension
Created by scroll
Adapting to Stellaris 4.0 This mod is to add new advanced ascensions based on vanilla ascensions 30 new Advanced Ascensions The upper limit of the ascension slot has been increased, which requires UOD series for UI support Future development of this MOD ha...
At War: Planetary Cannons (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
At War: Planetary Defense Fleets (2.6 Compat Update)
Created by Kiithnaras
This mod is a continuation of the original, created by The Dadinator, and now updated and maintained following his expression to discontinue support. This mod may be removed if he returns to the modding community and wishes it taken down to consolidate eff...
Fox Cosmetic Mod 2.6
Created by James009
Updated for 2.6 patch, this mod adds a variety of human cosmetic options based on government type. 2.7 supported, I suspect. Fox Cosmetic Mod v1.2 Lets add some more variety. This mod adds a LARGE number of new outfits to the basegame humans. The clothing ...
*Remastered Human Portraits
Created by Deadrick
Updated for version 3.4 + The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones. The secondary human race is using the new human portraits and have 30 portraits replacing the standar...
Dedicated Worlds
Created by LastLeviathan
Have you ever wanted to focus your planets? Create an Agri World to feed your people, a Fortress World on the edge of your space or a planet-wide city? This mod provides several types of dedicated paths for colonies, meant to give each planet a unique feel...
Dynamic Galaxy - Special Projects Extended
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow guys, have you ever been wondering that despite the fact that you control a part of a damn galaxy, nothing really special happens in your territory unless you start a war? Have yo...
Extended Vanilla Clothes
Created by Fugasas
This mod adds more than 1100 clothes variations for vanilla species/races (up to 11 new color variations per clothes). It also randomises clothes of each vanilla race including plantoids species. Now every pop, species representing model, leader and ruler ...
Housing Buildings
Created by Seti
This mod adds buildings that increase housing and add clerk/maintenence jobs Urban sector adds 10 housing and adds 1 clerk job Megapolis, an upgraded version of urban sector, adds 20 housing and 2 clerk jobs technologies unlocking those buildings are locke...
Infinite Reliquaries
Created by DrBLOOD95
Common guys, why lootboxes hum Reliquaries should be limited by a certain amount and also have a cooldown when you have tons of money to waste. Playing the slot is sometimes useful but let's be honest we are not wasting our money fast enought on it, we nee...
Interplanetary Agriculture [3.5 -- NO LONGER UPDATED]
Created by Isilanka
WARNING: THIS MOD IS NO LONGER MAINTAINED Ever wished you could grow more than simple food? Ever wished your planets could harbor spice fields, tea greenhouses or drug plantations? Ever wanted to turn your food supplies into something more useful? Then loo...
Interstellar Highways
Created by SurpriseTree
Adds 2 new buildings to Starbases, both of which increase the sublight speed of friendly ships by 70% each. This mod is designed to help fix the pain of waiting for your ships to traverse your empire in the mid-game, but at a (hopefully) reasonable cost so...
Intervene: Help Friendly Nations
Created by lpslucasps
For Stellaris 2.4.1 Are you tired of seeing warmongering nations preying on the weak and you not being able to do anything? Or you really want to help your friendly neighbor win a war that you know would be finished in a second if you could help? Well, the...
[Discontinued] MegaCorp: More Civics
Created by Vinc3nt
!!! The mod is no longer in development and is incompatible with the latest version. Anyone interested in resuming its development is welcome to use and modify all the files in the mod without any restrictions. !!! With the arrival of the MegaCorp DLC come...
Military Faction
Created by DrBLOOD95
About that mod > That mod is especially for people who prefers to play as "turtle" without being dominated by the other AI empires building fleets very quickly. After researching the "Military Faction" technology a new vassal empire called "Military Factio...
Micromanaged Bureaucracy
Created by Ishmael Tibbs
Not a fan of sectors? Me neither. But most of the mods out there seem to address the problem with all the subtlety of a sledgehammer made of neon green bricks. The planet cap is a useful mechanism for progression. It's just a little too tight for those of ...
Military Station Fortifier 2
Created by ScepraX
Stellaris version supported: v2.1.* Military Station Fortifier 2 Increases the power of military stations through gradual fortification methods. Every military station owned by normal countries will be automatically upgraded every 10 years after being buil...
Mining Segment for Ringworld
Created by aiime
Ringworld engineers didn't use all the system minerals to build ringworld, but left a lot untouched in the ground... Do you know what that means? We must dig up all these minerals. Mod features Mining Segment Basic ringworld segment Replaces the commercial...
Pirate Waves 3
Created by ScepraX
Stellaris version supported: v2.1.* Pirate Waves 3 This mod spawns pirate fleets continuously and endlessly. Every once in a while a pirate station and fleet will appear at an asteroid, barren or habitable planet, usually in some part of the galaxy that's ...
Planet Increase Size Edict
Created by Averax
1.5.* Compatible. Allows you to increase a planets size by 1 with an influence cost. Does not affect AI. This mod was done as a request....
Planet-States
Created by lpslucasps
For Stellaris 2.4.1 This mod adds a bunch of independent, sovereign planets for you to interact with (or conquer), called Planet-States. They can be thought of as Enclaves With Steroids: you can create a starbase in the system they are on, make some resour...
Space Merchants 2.0 - Updated & Improved
Created by DrBLOOD95
Hey there, have you ever been with tons of energy credits not knowing where to spend them? In that case you have found the right mod giving you many solutions and opportunities about that problem. About that mod > Space Merchants allow you to enter every y...
Starbase Config Menu
Created by Averax
The new and improved "No Outpost Influence Maintenance"! 2.0 Compatible. NOT Achievement/Ironman Compatible Features: Change 5 Empire Modifiers WITHOUT affecting the AI. Influence Cost Multipler Shipyard Build Cost Multiplier Shipyard Build Speed Cost Mult...
Stellar Militaries
Created by Kos
A Rebuild of the original Elite Militaries Mod - Works With NSC 2 https://imgur.com/a/y6b68 (Imgur Gallary With Ethics Attatched To The Techs) -Having recently graduated from college this mod is now being rebuilt for the Megacorp expansion- Happy Flying o7...
UI Overhaul Dynamic + Ethics and Civics Alternative
Created by Orrie
For 3.14.X ⚠️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and either Ethics and Civics Alternative - FunEFork or Ethics and Civics : Infinity. Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Alternat...
UI Overhaul Dynamic + Ethics and Civics Classic
Created by Orrie
For 4.0 ✔️ https://i.imgur.com/ugRr97n.png Compatibility patch between UI Overhaul Dynamic and Ethics and Civics Classic (Previously known as Cultural Overhaul). Doesn't add anything new by itself. 📑 Load Order 📑 Ethics and Civics Classic UI Overhaul Dynam...
Ingame Techtree
Created by G-Man
2.6.* Compatible https://i.imgur.com/ogX2WwH.jpg http://i.imgur.com/fVVaDCS.gif Integration of an Interactive Techtree Maintained by Turanar on Github Compatible to: "UI Overhaul 1080p Plus" "UI Overhaul 1440p" "UI Overhaul Dynamic" Inform me which mod als...
Amenities and Deviancy Techs for Gestalt
Created by Dazz Aephiex
Because Gestalt empires always struggle to keep their amenities and crime. Gestalt empires do not have highly efficient Entertainers and their Sentinel Posts do not receive any upgrade. There must be some technologies to fix this. Features New society tech...
Additional Vanilla Buildings
Created by Sam_
This mod adds 100 new buildings to extend the vanilla building tree, with the aim of doubling the number of buildings and technologies in a way that is vanilla friendly. Simply the same buildings in the base game, times two. It adds additional tiers beyond...
Additional Vanilla Components
Created by Sam_
This mod adds 57 new components to extend the vanilla component tree, with the aim of doubling the number of components and technologies in a way that is vanilla friendly. Simply the same components in the base game, times two. It adds additional tiers bey...
Additional Vanilla Weapons
Created by Sam_
This mod adds 62 new weapons to extend the vanilla weapon tree, with the aim of doubling the number of weapons and technologies in a way that is vanilla friendly. Simply the same weapons in the base game, times two. It adds additional tiers beyond what the...
Alternative Fallen Empire Buildings
Created by Sam_
This mod makes changes to the Fallen Empire buildings, giving them unique and more fitting icons. About Originally part of my Additional Vanilla Buildings mod, these custom icons are designed to fit in with that mod. However they are now stand alone to avo...
Federations Expanded
Created by Markellus
UPDATED 26/04/2021 (see changelog) DISCORD: https://discord.gg/sbd3nWnAud This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types: PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual co...
Intelligence and Espionage (pre v3.0)
Created by Kiyosan
This is a proof-of-concept espionage system where you can get information, reap benefits, and sabotage another empire via espionage events. The main theme is that your choices and your enemies' choices determine the results of the events, so CHOICE MATTERS...
Abandon planet [3.*]
Created by Rance Club
Description This mod adds planet decision to abandon planet. Can be used to fix bug with empty planets. Just click the decision button, it’s free and instant. Also you can use it to clear non-empty planet. Base cost of it 75 influence and 300 energy (or 25...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
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Stellaris: Mod Storage -- DO NOT USE
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