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so far only had to add a proviso for "slavery_indentured" to "specialist_job_check_trigger" in "z_Sdj11b_SpeciesControl_JobTrigger_scripted_triggers"
For jobs of non-gestalt empires, "ruler_job_check_trigger" and similar codes for every stratum are prepared in vanilla, so I can make this mod.
However, for jobs of gestalt empires, only "drone_job_check_trigger" are prepared in vanilla. This means it can not distinguish complex drones and simple ones with same way as non-gestalt empires. So, it is required to modify files in "pop_jobs" directly.
In short, it seems to be impossible to make the mod for gestalt empire with high mod-compatibility.