Stellaris

Stellaris

2,324 ratings
*Remastered Human Portraits
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File Size
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25.564 MB
15 Dec, 2018 @ 7:51am
28 Sep, 2022 @ 10:51am
26 Change Notes ( view )

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*Remastered Human Portraits

Description
Updated for version 3.4 +

The primary human race are using the old portraits from before 3.4 as base and have 70 portraits that replace the standard ones.

The secondary human race is using the new human portraits and have 30 portraits replacing the standard ones.

Put this mod after the clothing mods in the modlist.

They use the standard animations and alpha mask from the original portraits so they should be compatible with clothing and hair mods as long as they don't change or replace the characters.

This mod only changes the characters face and body and does not add any clothing and/or hair.

The mod is achievements compatible as well as save game compatible.

The mod shouldn't change the version number of the game so it should work with multiplayer without everyone needing the mod.

If you want cyborgs with your humans you might want this version:
Remastered Human Portraits Expanded

If you are looking for the remastered elves they can be found here: Remastered Elves

The version for the new human portraits can be found here: Remastered NEW Human Portraits

There is also a version of the mod that combines the new and old Remastered portraits mods for a total of 100 portraits: Remastered Human Portraits COMBINED
Popular Discussions View All (2)
11
14 May, 2022 @ 1:53pm
Strange bug with this mod and Gigastructural Engineering or Real Space
Speedweed
1
26 Mar, 2023 @ 6:27pm
Same leader, different portrait.
Telos
595 Comments
Exodus 21 May @ 11:25pm 
Works in 4.0 Biogenesis.

See my previous comment for additional details to make the mod function correctly.
Lordlony 31 Mar @ 9:40am 
@Mextorfult ⩒: far as I can tell this still works, had it stopped ?
Mextorfult ⩒ 26 Feb @ 9:40am 
Create a patch so that it works in 3.14 for which you want to try it, do not test it.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3434718383
PadichLevi 31 Jan @ 6:00am 
just so you all know, it still works for me
ashbery76 21 Oct, 2024 @ 6:16am 
Odd how these are still a miles better than the new humans models added.The cybernetic new one ones are awful
BeeKing 7 Jul, 2024 @ 5:21am 
Now I have Humans1 and Humans2 as extra hard coded species.... Any way to fix it? I did load it directly afterHuman variaty
Exodus 9 May, 2024 @ 8:18pm 
Works in 3.12 Machine Age.

Load directly after Human Variety in load order in order for it to function.
Danny 29 May, 2023 @ 3:33am 
Bald portraits are back for me. :(
Milsika 11 May, 2023 @ 7:37am 
update?
AstroCat 26 Mar, 2023 @ 6:29pm 
I am an issue with a elected leader, who now looks like the old leader! He lost his appearance.
And the old leader looks the same in where he is assigned, ruler of a sector. BUT in the Leaders list he looks like new leader!

They are both totally mixed up now... any way to fix this?! It sucks for my game.