BallisticNG
Harvest Bastion
Se afișează 1-4 din 4 intrări
Actualizare: 15 aug. 2018 @ 7:02

Crystals now use BallisticNG materials. So models now use smooth shading.

Actualizare: 23 apr. 2018 @ 5:55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Actualizare: 7 mart. 2018 @ 10:24

Removed mipmapping and bilinear filtering from terrain textures.

Actualizare: 7 mart. 2018 @ 8:45

Initial Upload