BallisticNG

BallisticNG

Harvest Bastion
Menampilkan1-4 dari 4 kiriman
Pembaruan: 15 Agu 2018 @ 7:02am

Crystals now use BallisticNG materials. So models now use smooth shading.

Pembaruan: 23 Apr 2018 @ 5:55am

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Pembaruan: 7 Mar 2018 @ 10:24am

Removed mipmapping and bilinear filtering from terrain textures.

Pembaruan: 7 Mar 2018 @ 8:45am

Initial Upload