BallisticNG

BallisticNG

Harvest Bastion
Zobrazeno 1–4 z 4 položek
Aktualizace: 15. srp. 2018 v 7.02

Crystals now use BallisticNG materials. So models now use smooth shading.

Aktualizace: 23. dub. 2018 v 5.55

Updated to DX11, and added an OGL build. Added some minor visual improvements (checkpoint wall textures, some flags).

Aktualizace: 7. bře. 2018 v 10.24

Removed mipmapping and bilinear filtering from terrain textures.

Aktualizace: 7. bře. 2018 v 8.45

Initial Upload