Garry's Mod
Metroid Prime SWEP
Hiển thị 31-40 trong 58 mục
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Cập nhật: 28 Thg10, 2023 @ 10:52pm

Fixed deferred rendering for various effects.

Cập nhật: 27 Thg10, 2023 @ 7:11am

Implemented water drag to projectiles.

Cập nhật: 27 Thg10, 2023 @ 6:33am

Fixed orbit trace for maps utilizing bad masks on brushes.

Cập nhật: 25 Thg10, 2023 @ 2:14pm

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Cập nhật: 24 Thg10, 2023 @ 5:52pm

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Cập nhật: 23 Thg10, 2023 @ 2:51am

Hotfix for maps having invalid surface data when using Spider Ball.

Cập nhật: 18 Thg10, 2023 @ 3:41pm

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Cập nhật: 15 Thg10, 2023 @ 4:31pm

Prevent component switch in vehicles.

Cập nhật: 10 Thg10, 2023 @ 3:10pm

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Cập nhật: 7 Thg10, 2023 @ 11:10am

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.