Garry's Mod

Garry's Mod

Metroid Prime SWEP
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Mis à jour le : 28 oct. 2023 à 22h52

Fixed deferred rendering for various effects.

Mis à jour le : 27 oct. 2023 à 7h11

Implemented water drag to projectiles.

Mis à jour le : 27 oct. 2023 à 6h33

Fixed orbit trace for maps utilizing bad masks on brushes.

Mis à jour le : 25 oct. 2023 à 14h14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Mis à jour le : 24 oct. 2023 à 17h52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Mis à jour le : 23 oct. 2023 à 2h51

Hotfix for maps having invalid surface data when using Spider Ball.

Mis à jour le : 18 oct. 2023 à 15h41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Mis à jour le : 15 oct. 2023 à 16h31

Prevent component switch in vehicles.

Mis à jour le : 10 oct. 2023 à 15h10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Mis à jour le : 7 oct. 2023 à 11h10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.