Garry's Mod

Garry's Mod

Metroid Prime SWEP
58 sonuçtan 31 ile 40 arası gösteriliyor
< 1  2  3  4  5  6 >
Güncelleme: 28 Eki 2023 @ 22:52

Fixed deferred rendering for various effects.

Güncelleme: 27 Eki 2023 @ 7:11

Implemented water drag to projectiles.

Güncelleme: 27 Eki 2023 @ 6:33

Fixed orbit trace for maps utilizing bad masks on brushes.

Güncelleme: 25 Eki 2023 @ 14:14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Güncelleme: 24 Eki 2023 @ 17:52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Güncelleme: 23 Eki 2023 @ 2:51

Hotfix for maps having invalid surface data when using Spider Ball.

Güncelleme: 18 Eki 2023 @ 15:41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Güncelleme: 15 Eki 2023 @ 16:31

Prevent component switch in vehicles.

Güncelleme: 10 Eki 2023 @ 15:10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Güncelleme: 7 Eki 2023 @ 11:10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.