Garry's Mod

Garry's Mod

Metroid Prime SWEP
Menampilkan31-40 dari 58 kiriman
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Pembaruan: 28 Okt 2023 @ 10:52pm

Fixed deferred rendering for various effects.

Pembaruan: 27 Okt 2023 @ 7:11am

Implemented water drag to projectiles.

Pembaruan: 27 Okt 2023 @ 6:33am

Fixed orbit trace for maps utilizing bad masks on brushes.

Pembaruan: 25 Okt 2023 @ 2:14pm

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Pembaruan: 24 Okt 2023 @ 5:52pm

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Pembaruan: 23 Okt 2023 @ 2:51am

Hotfix for maps having invalid surface data when using Spider Ball.

Pembaruan: 18 Okt 2023 @ 3:41pm

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Pembaruan: 15 Okt 2023 @ 4:31pm

Prevent component switch in vehicles.

Pembaruan: 10 Okt 2023 @ 3:10pm

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Pembaruan: 7 Okt 2023 @ 11:10am

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.