Garry's Mod

Garry's Mod

Metroid Prime SWEP
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更新于:2023 年 10 月 28 日 下午 10:52

Fixed deferred rendering for various effects.

更新于:2023 年 10 月 27 日 上午 7:11

Implemented water drag to projectiles.

更新于:2023 年 10 月 27 日 上午 6:33

Fixed orbit trace for maps utilizing bad masks on brushes.

更新于:2023 年 10 月 25 日 下午 2:14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

更新于:2023 年 10 月 24 日 下午 5:52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

更新于:2023 年 10 月 23 日 上午 2:51

Hotfix for maps having invalid surface data when using Spider Ball.

更新于:2023 年 10 月 18 日 下午 3:41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

更新于:2023 年 10 月 15 日 下午 4:31

Prevent component switch in vehicles.

更新于:2023 年 10 月 10 日 下午 3:10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

更新于:2023 年 10 月 7 日 上午 11:10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.