Garry's Mod
Metroid Prime SWEP
กำลังแสดง 31-40 จาก 58 รายการ
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อัปเดต: 28 ต.ค. 2023 @ 10: 52pm

Fixed deferred rendering for various effects.

อัปเดต: 27 ต.ค. 2023 @ 7: 11am

Implemented water drag to projectiles.

อัปเดต: 27 ต.ค. 2023 @ 6: 33am

Fixed orbit trace for maps utilizing bad masks on brushes.

อัปเดต: 25 ต.ค. 2023 @ 2: 14pm

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

อัปเดต: 24 ต.ค. 2023 @ 5: 52pm

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

อัปเดต: 23 ต.ค. 2023 @ 2: 51am

Hotfix for maps having invalid surface data when using Spider Ball.

อัปเดต: 18 ต.ค. 2023 @ 3: 41pm

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

อัปเดต: 15 ต.ค. 2023 @ 4: 31pm

Prevent component switch in vehicles.

อัปเดต: 10 ต.ค. 2023 @ 3: 10pm

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

อัปเดต: 7 ต.ค. 2023 @ 11: 10am

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.