Garry's Mod

Garry's Mod

Metroid Prime SWEP
Näytetään 31–40 / 58
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Päivitys: 28.10.2023 klo 22.52

Fixed deferred rendering for various effects.

Päivitys: 27.10.2023 klo 7.11

Implemented water drag to projectiles.

Päivitys: 27.10.2023 klo 6.33

Fixed orbit trace for maps utilizing bad masks on brushes.

Päivitys: 25.10.2023 klo 14.14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Päivitys: 24.10.2023 klo 17.52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Päivitys: 23.10.2023 klo 2.51

Hotfix for maps having invalid surface data when using Spider Ball.

Päivitys: 18.10.2023 klo 15.41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Päivitys: 15.10.2023 klo 16.31

Prevent component switch in vehicles.

Päivitys: 10.10.2023 klo 15.10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Päivitys: 7.10.2023 klo 11.10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.