Garry's Mod
Metroid Prime SWEP
Εμφάνιση 31-40 από 58 καταχωρίσεις
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Ενημέρωση: 28 Οκτ 2023 στις 22:52

Fixed deferred rendering for various effects.

Ενημέρωση: 27 Οκτ 2023 στις 7:11

Implemented water drag to projectiles.

Ενημέρωση: 27 Οκτ 2023 στις 6:33

Fixed orbit trace for maps utilizing bad masks on brushes.

Ενημέρωση: 25 Οκτ 2023 στις 14:14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Ενημέρωση: 24 Οκτ 2023 στις 17:52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Ενημέρωση: 23 Οκτ 2023 στις 2:51

Hotfix for maps having invalid surface data when using Spider Ball.

Ενημέρωση: 18 Οκτ 2023 στις 15:41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Ενημέρωση: 15 Οκτ 2023 στις 16:31

Prevent component switch in vehicles.

Ενημέρωση: 10 Οκτ 2023 στις 15:10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Ενημέρωση: 7 Οκτ 2023 στις 11:10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.