Garry's Mod

Garry's Mod

Metroid Prime SWEP
Ergebnisse 31–40 von 58
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Update: 28. Okt. 2023 um 22:52

Fixed deferred rendering for various effects.

Update: 27. Okt. 2023 um 7:11

Implemented water drag to projectiles.

Update: 27. Okt. 2023 um 6:33

Fixed orbit trace for maps utilizing bad masks on brushes.

Update: 25. Okt. 2023 um 14:14

Improved gesture system. Now only the Visor Layer Key must be held down to change Visor.

Update: 24. Okt. 2023 um 17:52

Added 'gesture' feature to switch Beam/Visor. Feature will be found in Metroid Prime > Options > Gestures. For a live preview, refer to the following video: https://youtu.be/RsbjnOeaVQY.

Update: 23. Okt. 2023 um 2:51

Hotfix for maps having invalid surface data when using Spider Ball.

Update: 18. Okt. 2023 um 15:41

x64 multi-core rendering patch: Added failsafe to view model effects when using vehicles.

Update: 15. Okt. 2023 um 16:31

Prevent component switch in vehicles.

Update: 10. Okt. 2023 um 15:10

Implemented procedural charge effects for Ice beam and Power Beam.
Fixed EyePos localization in certain hooks.
Added missing electrical arc effects to Wave beam charge and combo.

Update: 7. Okt. 2023 um 11:10

Added fail safe to hit-scan projectiles.
Fixed threat ratio jitter.
Added missile combo HUD indicator when missiles are insufficient.
Migrated state-machines to SWEP instance instead of meta tables for compatibility.