Stellaris
Secrets of the Shroud
Показані результати 21–30 із 56
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Оновлено: 27 квіт. 2023 о 5:57

added scripted trigger

Оновлено: 25 квіт. 2023 о 8:06

+ Fixed blurry component icons in ship designer
+ Fixed Runic Starbases not being able to build precursor ships

Оновлено: 18 квіт. 2023 о 0:30

+ Fixed hyperion model and reimplemented PACS / Sentinels
+ added cloaking component, "Solid Snake Stealth Generator", and gave starbase cloak detection
+ increased range of t-slot missile

Оновлено: 8 лют. 2023 о 9:45

Оновлено: 4 лют. 2023 о 10:45

+ fixed AI roles of strike craft and PD

Оновлено: 1 лют. 2023 о 7:37

+ AoT mega turrets can now use runic reactors

Оновлено: 21 січ. 2023 о 22:27

+ prevented kuat empire from using theta techs
+ renamed file to prevent some overwrites (acot_combat_items_meshes -> acot_combat_items_meshes_theta

Оновлено: 21 груд. 2022 о 17:43

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Оновлено: 20 груд. 2022 о 12:58

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Оновлено: 14 листоп. 2022 о 5:46