Stellaris

Stellaris

Secrets of the Shroud
Näytetään 21–30 / 56
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Päivitys: 27.4.2023 klo 5.57

added scripted trigger

Päivitys: 25.4.2023 klo 8.06

+ Fixed blurry component icons in ship designer
+ Fixed Runic Starbases not being able to build precursor ships

Päivitys: 18.4.2023 klo 0.30

+ Fixed hyperion model and reimplemented PACS / Sentinels
+ added cloaking component, "Solid Snake Stealth Generator", and gave starbase cloak detection
+ increased range of t-slot missile

Päivitys: 8.2.2023 klo 9.45

Päivitys: 4.2.2023 klo 10.45

+ fixed AI roles of strike craft and PD

Päivitys: 1.2.2023 klo 7.37

+ AoT mega turrets can now use runic reactors

Päivitys: 21.1.2023 klo 22.27

+ prevented kuat empire from using theta techs
+ renamed file to prevent some overwrites (acot_combat_items_meshes -> acot_combat_items_meshes_theta

Päivitys: 21.12.2022 klo 17.43

+ Fixed the (now obsolete) Cosmilite Hull appearing on game start

Päivitys: 20.12.2022 klo 12.58

+ Made 3.6 combat rebalances. Perfect Runic doctrine works a bit differently: torpedoes are both energy and explosive, and interceptors aren't seperated.
+ Updated tech requirement for the event chain to start (reactor pe -> reactor re)
+ added a new trait, 'infinity calculator' that can be obtained from the technosphere event chain. (this gives a chance for DEs / non psionic DSs to gain the tech).

Päivitys: 14.11.2022 klo 5.46