Stellaris
~ StarNet AI
กำลังแสดง 31-40 จาก 591 รายการ
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อัปเดต: 24 ก.ย. 2022 @ 7: 55am

- Initial 3.5 update.

อัปเดต: 10 ก.ย. 2022 @ 2: 45pm

- Implemented sanitising event staffing science ships if other mods break scientist hiring, fires every five years. Will deduct proper unity cost.
- Fixed Tree of Life origin budgeting for tree expansion.

อัปเดต: 3 ก.ย. 2022 @ 6: 33pm

- Fixed compiler errors when DMM is not present.

อัปเดต: 30 ส.ค. 2022 @ 3: 51pm

- Made AI aggressively hire leaders in the early game (first 50 years to be technical). This fixes sometimes empty science ships AI additionally builds to cover dig sites.
- Fixed Voidborne Ascension Perk as priority for Void Dwellers.

อัปเดต: 27 ส.ค. 2022 @ 4: 26pm

- Gigastructural Engineering's economic plans for early game.

อัปเดต: 27 ส.ค. 2022 @ 3: 56pm

- Updated Gigastructural Engineering's economic plan compatibility.

อัปเดต: 28 ก.ค. 2022 @ 5: 16pm

- Fixed vanilla bug of AI using up all their science vessels for dig sites instead of surveying systems by dynamically accounting for number of excavated sites.

อัปเดต: 27 ก.ค. 2022 @ 3: 52pm

- Fixed building_robot_assembly_plant build-destroy loop, again.

อัปเดต: 24 ก.ค. 2022 @ 5: 57pm

- Fix clone vats build-destroy loop.

อัปเดต: 24 ก.ค. 2022 @ 1: 38pm

- Decreased usage of housing districts on ring worlds and city worlds.
- Prioritise Mega Shipyard for construction.