Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 271–280 / 297
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Päivitys: 3.12.2018 klo 17.50

- Re-added legacy support for having [NPC-IGNORE] tag in grid names to have cleaner ignore them.

Päivitys: 3.12.2018 klo 9.46

- Added logging for previous error.

Päivitys: 3.12.2018 klo 9.25

- Added potential fix to crash report received when replenishing grid inventories.

Päivitys: 30.11.2018 klo 15.33

Päivitys: 30.11.2018 klo 11.19

- Integrated 'NPC Weapon Upgrades' mod functionality into the Spawner (activated by settings or by having other mod present).
- Added 'EnableGlobalNPCWeaponRandomizer' option to General Settings.
- Added 'RandomizeWeapons' tag to Spawn Groups.
- Added 'ReplenishSystems' tag to Spawn Groups.
- Added Threat Score tags to Spawner / Spawn Groups.
- Removed Log spam for Spawn Attempts that are unsuccessful.

Päivitys: 29.10.2018 klo 11.15

- Fixed Turret/Door Disembodied Parts.. again

Päivitys: 29.10.2018 klo 10.32

- Reverted Previous Changes (Workshop weirdness allowed a broken version on mod to be updated)

Päivitys: 29.10.2018 klo 10.20

- Added Better Method Of Fixing Disembodied Turret/Door bits

Päivitys: 27.10.2018 klo 17.39

- Added (temp) fix for disembodied turret and door parts
- Added new AdminSpawnOnly tag

Päivitys: 11.10.2018 klo 10.44

- Fixed ForceStaticGrid tag not applying properly
- Wrapped All Encounter Spawners ( IMyPrefabManager.SpawnPrefab() ) in try/catch as attempt to stop crash relating to Prefab Manager issue.