Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 281–290 / 297
< 1 ... 27  28  29  30 >
Päivitys: 10.10.2018 klo 7.14

- Made adjustment to try catching a crash related to ModAPI MyPrefabManager Callback and Planetary Cargo Ships

Päivitys: 8.10.2018 klo 13.15

- Fix for subgrids connected via connector not despawning
- Fix for crash related to Planetary Cargo Ship altitude check (specifically, within RC Block?)
- Fix for some larger Planetary Installations not spawning as Static Grids.
- Added new spawngroup tag [ForceStaticGrid]
- Added new spawngroup tag [RequireAllMods] (Replaces [RequiredMods])
- Added new spawngroup tag [ExcludeAnyMods] (Replaces [ExcludedMods])
- Added new spawngroup tag [RequireAnyMods]
- Added new spawngroup tag [ExcludeAllMods]

Päivitys: 2.10.2018 klo 12.14

- Added settings to allow spawner to Ignore Planet Whitelist/Blacklist when spawning. Configurable from General settings.

Päivitys: 2.10.2018 klo 12.13

Päivitys: 2.10.2018 klo 8.30

- Added fix for multiple default factions with same tag causing game crash when added to dictionary.

Päivitys: 30.9.2018 klo 16.31

- Added another potential fix for boss encounter GPS signals appearing for all players.

Päivitys: 29.9.2018 klo 19.18

- Added potential fix for Boss Encounters appears for all players, revealing player positions.

Päivitys: 29.9.2018 klo 17.53

- Fixed Settings Chat Command Result Notifications

Päivitys: 29.9.2018 klo 17.25

- Added fix for Planetary Cargo Ships floating away log spam.

Päivitys: 28.9.2018 klo 18.45