Cities: Skylines

Cities: Skylines

Zoning Adjuster 1.6
Hiển thị 11-20 trong 48 mục
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Cập nhật: 9 Thg08, 2022 @ 6:15pm

1.5.4; fix zoning overlay sometimes not updating when zoning blocks are removed (rounding error in game code, now compensated for in mod); refactor ZoningTool; implement AlgernonCommons; update UUI

Cập nhật: 2 Thg06, 2022 @ 3:35am

1.5.3; add specific incompatibility check for Zone It

Cập nhật: 19 Thg05, 2022 @ 1:17am

1.5.2; zoning tool supports pedestrian paths; disable CreateZoneBlock patch when BuildingTool is active; update UUI and use UUI for hotkey handling

Cập nhật: 18 Thg02, 2022 @ 7:53am

1.5.1; compatibility with new NExt2 versions; add French and Dutch; update translation framework; update bundled libraries

Cập nhật: 30 Thg01, 2022 @ 5:21pm

1.5.0.2; add null check to NetTool.Prefab Postfix

Cập nhật: 25 Thg01, 2022 @ 5:45pm

1.5.0.1; add NExt2 clone to incompatible mods check

Cập nhật: 17 Thg01, 2022 @ 8:51pm

1.5; add zone depth memory; migrate translation framework to csv; update logging framework

Cập nhật: 6 Thg12, 2021 @ 6:28pm

1.4; 'show panel on road' functionality now limited to roads only; add option to hide legacy panel button; move settings file location to userdir

Cập nhật: 23 Thg11, 2021 @ 4:12pm

1.3.2; fix road prefabs with almost-but-not-quite integer m_halfWidth incorrectly triggering ShiftOffset; automatically reset button position when screen resolution changes

Cập nhật: 11 Thg10, 2021 @ 5:19pm

Today at 11:11Version 1.3.1; add proper escape key handling; fix zoning panel not closing automatically on tool deactivation when showOnRoad isn't set