Cities: Skylines

Cities: Skylines

Zoning Adjuster 1.6
Viser 11–20 av 48 bidrag
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Oppdatering: 9. aug. 2022 @ 18.15

1.5.4; fix zoning overlay sometimes not updating when zoning blocks are removed (rounding error in game code, now compensated for in mod); refactor ZoningTool; implement AlgernonCommons; update UUI

Oppdatering: 2. juni 2022 @ 3.35

1.5.3; add specific incompatibility check for Zone It

Oppdatering: 19. mai 2022 @ 1.17

1.5.2; zoning tool supports pedestrian paths; disable CreateZoneBlock patch when BuildingTool is active; update UUI and use UUI for hotkey handling

Oppdatering: 18. feb. 2022 @ 7.53

1.5.1; compatibility with new NExt2 versions; add French and Dutch; update translation framework; update bundled libraries

Oppdatering: 30. jan. 2022 @ 17.21

1.5.0.2; add null check to NetTool.Prefab Postfix

Oppdatering: 25. jan. 2022 @ 17.45

1.5.0.1; add NExt2 clone to incompatible mods check

Oppdatering: 17. jan. 2022 @ 20.51

1.5; add zone depth memory; migrate translation framework to csv; update logging framework

Oppdatering: 6. des. 2021 @ 18.28

1.4; 'show panel on road' functionality now limited to roads only; add option to hide legacy panel button; move settings file location to userdir

Oppdatering: 23. nov. 2021 @ 16.12

1.3.2; fix road prefabs with almost-but-not-quite integer m_halfWidth incorrectly triggering ShiftOffset; automatically reset button position when screen resolution changes

Oppdatering: 11. okt. 2021 @ 17.19

Today at 11:11Version 1.3.1; add proper escape key handling; fix zoning panel not closing automatically on tool deactivation when showOnRoad isn't set