Cities: Skylines
Zoning Adjuster 1.6
กำลังแสดง 11-20 จาก 48 รายการ
< 1  2  3  4  5 >
อัปเดต: 9 ส.ค. 2022 @ 6: 15pm

1.5.4; fix zoning overlay sometimes not updating when zoning blocks are removed (rounding error in game code, now compensated for in mod); refactor ZoningTool; implement AlgernonCommons; update UUI

อัปเดต: 2 มิ.ย. 2022 @ 3: 35am

1.5.3; add specific incompatibility check for Zone It

อัปเดต: 19 พ.ค. 2022 @ 1: 17am

1.5.2; zoning tool supports pedestrian paths; disable CreateZoneBlock patch when BuildingTool is active; update UUI and use UUI for hotkey handling

อัปเดต: 18 ก.พ. 2022 @ 7: 53am

1.5.1; compatibility with new NExt2 versions; add French and Dutch; update translation framework; update bundled libraries

อัปเดต: 30 ม.ค. 2022 @ 5: 21pm

1.5.0.2; add null check to NetTool.Prefab Postfix

อัปเดต: 25 ม.ค. 2022 @ 5: 45pm

1.5.0.1; add NExt2 clone to incompatible mods check

อัปเดต: 17 ม.ค. 2022 @ 8: 51pm

1.5; add zone depth memory; migrate translation framework to csv; update logging framework

อัปเดต: 6 ธ.ค. 2021 @ 6: 28pm

1.4; 'show panel on road' functionality now limited to roads only; add option to hide legacy panel button; move settings file location to userdir

อัปเดต: 23 พ.ย. 2021 @ 4: 12pm

1.3.2; fix road prefabs with almost-but-not-quite integer m_halfWidth incorrectly triggering ShiftOffset; automatically reset button position when screen resolution changes

อัปเดต: 11 ต.ค. 2021 @ 5: 19pm

Today at 11:11Version 1.3.1; add proper escape key handling; fix zoning panel not closing automatically on tool deactivation when showOnRoad isn't set