Cities: Skylines
Zoning Adjuster 1.6
Показване на 11 — 20 от 48 постъпления
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Обновление: 9 авг. 2022 в 18:15

1.5.4; fix zoning overlay sometimes not updating when zoning blocks are removed (rounding error in game code, now compensated for in mod); refactor ZoningTool; implement AlgernonCommons; update UUI

Обновление: 2 юни 2022 в 3:35

1.5.3; add specific incompatibility check for Zone It

Обновление: 19 май 2022 в 1:17

1.5.2; zoning tool supports pedestrian paths; disable CreateZoneBlock patch when BuildingTool is active; update UUI and use UUI for hotkey handling

Обновление: 18 февр. 2022 в 7:53

1.5.1; compatibility with new NExt2 versions; add French and Dutch; update translation framework; update bundled libraries

Обновление: 30 ян. 2022 в 17:21

1.5.0.2; add null check to NetTool.Prefab Postfix

Обновление: 25 ян. 2022 в 17:45

1.5.0.1; add NExt2 clone to incompatible mods check

Обновление: 17 ян. 2022 в 20:51

1.5; add zone depth memory; migrate translation framework to csv; update logging framework

Обновление: 6 дек. 2021 в 18:28

1.4; 'show panel on road' functionality now limited to roads only; add option to hide legacy panel button; move settings file location to userdir

Обновление: 23 ноем. 2021 в 16:12

1.3.2; fix road prefabs with almost-but-not-quite integer m_halfWidth incorrectly triggering ShiftOffset; automatically reset button position when screen resolution changes

Обновление: 11 окт. 2021 в 17:19

Today at 11:11Version 1.3.1; add proper escape key handling; fix zoning panel not closing automatically on tool deactivation when showOnRoad isn't set