Cities: Skylines

Cities: Skylines

Zoning Adjuster 1.6
11-20 van 48 items weergegeven
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Update: 9 aug 2022 om 18:15

1.5.4; fix zoning overlay sometimes not updating when zoning blocks are removed (rounding error in game code, now compensated for in mod); refactor ZoningTool; implement AlgernonCommons; update UUI

Update: 2 jun 2022 om 3:35

1.5.3; add specific incompatibility check for Zone It

Update: 19 mei 2022 om 1:17

1.5.2; zoning tool supports pedestrian paths; disable CreateZoneBlock patch when BuildingTool is active; update UUI and use UUI for hotkey handling

Update: 18 feb 2022 om 7:53

1.5.1; compatibility with new NExt2 versions; add French and Dutch; update translation framework; update bundled libraries

Update: 30 jan 2022 om 17:21

1.5.0.2; add null check to NetTool.Prefab Postfix

Update: 25 jan 2022 om 17:45

1.5.0.1; add NExt2 clone to incompatible mods check

Update: 17 jan 2022 om 20:51

1.5; add zone depth memory; migrate translation framework to csv; update logging framework

Update: 6 dec 2021 om 18:28

1.4; 'show panel on road' functionality now limited to roads only; add option to hide legacy panel button; move settings file location to userdir

Update: 23 nov 2021 om 16:12

1.3.2; fix road prefabs with almost-but-not-quite integer m_halfWidth incorrectly triggering ShiftOffset; automatically reset button position when screen resolution changes

Update: 11 okt 2021 om 17:19

Today at 11:11Version 1.3.1; add proper escape key handling; fix zoning panel not closing automatically on tool deactivation when showOnRoad isn't set