XCOM 2
Three Tier Weapons
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 29 Haz 2016 @ 20:04

Güncelleme: 29 Haz 2016 @ 20:00

Added code lines for potential Long War compatibility.

defaultproperties
{
bShouldCreateDifficultyVariants = true
}

Güncelleme: 15 May 2016 @ 4:15

Fix for some of the starting weapons not being infinite.

Güncelleme: 30 Mar 2016 @ 23:49

Fixed Scramgun (SMG) Mk2 and Mk3 icons

Fixed Psiamp MK1s not showing up and Alien Psiamp Mk2/Mk3 upgrades.

Güncelleme: 26 Mar 2016 @ 11:46

Added LongWar SMGs to the three tier scheme. Project "requires" the longwar pack for visuals. If you do not have it installed, your soldiers will hold invisible weapons. There is a separate INI in the config folder for changing things like movement bonus, detection range, and aim tables.

Güncelleme: 25 Mar 2016 @ 13:06

- Fixed Mk2 --> Mk3 Conventional Assault Rifle upgrade

Güncelleme: 25 Mar 2016 @ 1:36

- Fixed upgrade from Mk2 - Mk3 Conventional Cannon
- Fixed issue with multiple aim/overwatch. Fix is not retroactive to weapons that have already been personalized.

Güncelleme: 24 Mar 2016 @ 23:25

Fixed Magnetic Repeater and Trigger upgrades to display properly. No more IMG errors.

Güncelleme: 19 Mar 2016 @ 18:00

Güncelleme: 19 Mar 2016 @ 17:57