XCOM 2
Three Tier Weapons
1–10/10 bejegyzés mutatása
Frissítés: 2016. jún. 29. @ 20:04

Frissítés: 2016. jún. 29. @ 20:00

Added code lines for potential Long War compatibility.

defaultproperties
{
bShouldCreateDifficultyVariants = true
}

Frissítés: 2016. máj. 15. @ 4:15

Fix for some of the starting weapons not being infinite.

Frissítés: 2016. márc. 30. @ 23:49

Fixed Scramgun (SMG) Mk2 and Mk3 icons

Fixed Psiamp MK1s not showing up and Alien Psiamp Mk2/Mk3 upgrades.

Frissítés: 2016. márc. 26. @ 11:46

Added LongWar SMGs to the three tier scheme. Project "requires" the longwar pack for visuals. If you do not have it installed, your soldiers will hold invisible weapons. There is a separate INI in the config folder for changing things like movement bonus, detection range, and aim tables.

Frissítés: 2016. márc. 25. @ 13:06

- Fixed Mk2 --> Mk3 Conventional Assault Rifle upgrade

Frissítés: 2016. márc. 25. @ 1:36

- Fixed upgrade from Mk2 - Mk3 Conventional Cannon
- Fixed issue with multiple aim/overwatch. Fix is not retroactive to weapons that have already been personalized.

Frissítés: 2016. márc. 24. @ 23:25

Fixed Magnetic Repeater and Trigger upgrades to display properly. No more IMG errors.

Frissítés: 2016. márc. 19. @ 18:00

Frissítés: 2016. márc. 19. @ 17:57