Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
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Oppdatering: 30. mai @ 22.54

Oppdatering: 22. mai @ 4.03

Oppdatering: 1. nov. 2024 @ 3.26

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Oppdatering: 15. juli 2024 @ 8.46

Oppdatering: 7. juli 2024 @ 10.27

Oppdatering: 8. mai 2024 @ 0.47

Oppdatering: 27. feb. 2024 @ 23.35

Oppdatering: 17. nov. 2023 @ 7.19

Oppdatering: 18. sep. 2023 @ 4.20

Oppdatering: 9. mai 2023 @ 23.32