Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
Viser 11–20 av 50 bidrag
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Oppdatering: 19. mars 2023 @ 13.23

Oppdatering: 29. nov. 2022 @ 22.38

Oppdatering: 25. sep. 2022 @ 7.11

Oppdatering: 22. juni 2022 @ 5.19

- fixed diplo cost reduction for AI missing

Oppdatering: 22. mai 2022 @ 11.21

Long promised major overhaul:
- Compatible with old saves
- Fixed bonuses for player vassals to vanilla-like (Vanilla change in 3.4 now included)
- Removed warnings (some leftovers may stay in old save games)
- Made sure AI doesn't get free ships
- Improved default scaling to reflect default starting values better
- Moved event target to event country rather than a random planet to ensure it doesn't get destroyed...

Oppdatering: 15. mai 2022 @ 6.10

version number updated to 3.4. no changes

Oppdatering: 5. mars 2022 @ 3.26

- added trade value mult
- fixed fire rate not being changed if player wanted to change all combat bonuses

Oppdatering: 1. mars 2022 @ 5.36

Oppdatering: 23. feb. 2022 @ 4.53

updated to 3.3

Oppdatering: 22. nov. 2021 @ 11.41

updating version number. no changes