Stellaris
Dynamic Difficulty - Ultimate Customization
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Actualizare: 30 mai @ 22:54

Actualizare: 22 mai @ 4:03

Actualizare: 1 nov. 2024 @ 3:26

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Actualizare: 15 iul. 2024 @ 8:46

Actualizare: 7 iul. 2024 @ 10:27

Actualizare: 8 mai 2024 @ 0:47

Actualizare: 27 febr. 2024 @ 23:35

Actualizare: 17 nov. 2023 @ 7:19

Actualizare: 18 sept. 2023 @ 4:20

Actualizare: 9 mai 2023 @ 23:32