Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
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Update: 30 May @ 10:54pm

Update: 22 May @ 4:03am

Update: 1 Nov, 2024 @ 3:26am

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Update: 15 Jul, 2024 @ 8:46am

Update: 7 Jul, 2024 @ 10:27am

Update: 8 May, 2024 @ 12:47am

Update: 27 Feb, 2024 @ 11:35pm

Update: 17 Nov, 2023 @ 7:19am

Update: 18 Sep, 2023 @ 4:20am

Update: 9 May, 2023 @ 11:32pm