Stellaris
Dynamic Difficulty - Ultimate Customization
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Güncelleme: 30 May @ 22:54

Güncelleme: 22 May @ 4:03

Güncelleme: 1 Kas 2024 @ 3:26

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Güncelleme: 15 Tem 2024 @ 8:46

Güncelleme: 7 Tem 2024 @ 10:27

Güncelleme: 8 May 2024 @ 0:47

Güncelleme: 27 Şub 2024 @ 23:35

Güncelleme: 17 Kas 2023 @ 7:19

Güncelleme: 18 Eyl 2023 @ 4:20

Güncelleme: 9 May 2023 @ 23:32