Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
Showing 11-20 of 50 entries
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Update: 19 Mar, 2023 @ 1:23pm

Update: 29 Nov, 2022 @ 10:38pm

Update: 25 Sep, 2022 @ 7:11am

Update: 22 Jun, 2022 @ 5:19am

- fixed diplo cost reduction for AI missing

Update: 22 May, 2022 @ 11:21am

Long promised major overhaul:
- Compatible with old saves
- Fixed bonuses for player vassals to vanilla-like (Vanilla change in 3.4 now included)
- Removed warnings (some leftovers may stay in old save games)
- Made sure AI doesn't get free ships
- Improved default scaling to reflect default starting values better
- Moved event target to event country rather than a random planet to ensure it doesn't get destroyed...

Update: 15 May, 2022 @ 6:10am

version number updated to 3.4. no changes

Update: 5 Mar, 2022 @ 3:26am

- added trade value mult
- fixed fire rate not being changed if player wanted to change all combat bonuses

Update: 1 Mar, 2022 @ 5:36am

Update: 23 Feb, 2022 @ 4:53am

updated to 3.3

Update: 22 Nov, 2021 @ 11:41am

updating version number. no changes