Stellaris

Stellaris

Extra Events 4.0 Continued
245 Comments
Futstub 21 May @ 5:43am 
Does this by any chance also fix all the spelling mistakes included in the original mod? They really fck with the immersion...
LauraTons 13 May @ 5:46am 
Thank you for the fix for eev_last_signal.1
Inny  [author] 12 May @ 5:30am 
OK, I added a default option to Last Signal so it will always have one valid option.
I fixed the country event as well.
Shigurame 12 May @ 1:35am 
I also got the same issue as Private Pyle:
Triggered Event eev_last_signal.1 has no valid options!
Event eev_last_signal.1 has no valid options

playing as: fanatic pacifist / egalitarian
fear of the dark origin / dark consortium and planetscraper civics.

also from my crashlog:
Script Error: Invalid scripted effect: random_owned_pop at file: events/eev_country_events.txt line: 14

not sure if that gives insight on a possible other issue.
Inny  [author] 11 May @ 2:07pm 
OK, I added a check for standard hives as well.
Private Pyle, unsub and resub to the mod, this should fix it.
event ai_factory, no valid options.
non-wilderness hive.
Private Pyle 11 May @ 5:37am 
Also crashing, I think because of eev_last_signal.1 has no valid options according to the log
yup, looks like it works now.
Inny  [author] 11 May @ 4:05am 
These should be fixed now, thanks for the reports.
getting a crash for ai_factory event "has no valid options"
playing as wilderness
pauli 10 May @ 6:39pm 
changing is_xenophile = yes to is_xenophile = no in the last trigger seems to have fixed it for me.
Aletreon 10 May @ 3:02pm 
Same issue here, when looking into it the event has 3 exclusive triggers pertaining to your empire being a xenophile or xenophobe. If your empire is neither there is no valid path and crashes. My empire has neither, is it the same in your cases?
chrisgaming70 10 May @ 2:11pm 
getting an issue relating to last signal events causing a CTD.
dynosina 10 May @ 12:52pm 
Same issue as Nooctae
Nooctae 10 May @ 12:28pm 
Getting a crash related to eev_last_signal events, looking at error logs mentions "has no valid options" for it, leading to CTD.
Inny  [author] 9 May @ 11:30pm 
Create a new mod with the launcher, unzip the file in the newly created folder.
Gaiashield 9 May @ 3:03pm 
Where do we place the file?
Inny  [author] 6 May @ 7:08am 
It should, looks like I haven't updated the descriptor file.
renegade_sock 6 May @ 6:39am 
Are you sure that this 3.14 file is the correct one? It says it is "Extra Events 3.12 Continued"
Inny  [author] 6 May @ 2:14am 
The latest version for Stellaris 3.14 is available on Github.
https://github.com/Inny78/Extra-Events/releases/tag/3.14
Martok 5 May @ 2:37pm 
Is this backwards-compatible with v3.14?
Pitlos Tails 2 Apr @ 2:34am 
is "soul of the art" a digsite from your mod?
Inny  [author] 26 Dec, 2024 @ 2:00am 
The anomalies are all set to happen in this mod. The country events, on the other hand, are set to fire with a random chance.
spartan1096 26 Dec, 2024 @ 1:35am 
How would mod that forced all anomalies to spawn affect this?
Северин Катанов 17 Dec, 2024 @ 3:58pm 
The Rus Perevod updated
Inny  [author] 17 Dec, 2024 @ 5:52am 
Should be fixed now.
Inny  [author] 17 Dec, 2024 @ 5:43am 
That's not supposed to happen.
In'ei 16 Dec, 2024 @ 4:20pm 
I am somewhat confused that sentient beings "evolve" on my newly built habitats somehow...
Inny  [author] 3 Aug, 2024 @ 2:30pm 
Nope.
danielthelaw 3 Aug, 2024 @ 2:18pm 
Is Almibabid species from this mod?
It received PD dummy trait on same game continued.
danielthelaw 2 Aug, 2024 @ 12:12am 
awesome! thank you
Inny  [author] 1 Aug, 2024 @ 4:42pm 
Fixed, thanks.
You can fix it on an ongoing game by typing in the console:
effect pd_remove_dummy_traits = yes
danielthelaw 1 Aug, 2024 @ 3:16pm 
Basically this is the case with all these species (I've got them in my current game)

Xebo
Blikkri
The Fist
danielthelaw 1 Aug, 2024 @ 3:13pm 
Hi! Thank you for keeping this mod updated.
I found an incompatibility with Planetary Diversity.
Perhaps this should be listed somewhere.

If species is created by event, like Illegal Aliens, it doesn't receive proper PD habitability trait.
Instead it receives dummy PD habitability trait which doesn't provide bonus on Cavern, Superhabitable and Tidally Locked planets.
See example of wrong (reptiloid) and correct (cyclops) species traits.
https://imgur.com/a/882RHGo

This habitability trait can be fixed by remove_trait_species and add_trait_species console commands. Just find correct habitability trait ids by using debugtooltip
Inny  [author] 16 May, 2024 @ 12:34pm 
Yes.
Bobot War 15 May, 2024 @ 10:52pm 
Is this mod compatible with expanded events?
Marcurius 13 May, 2024 @ 12:23pm 
Thanks, really like the events from this mod
Inny  [author] 8 May, 2024 @ 6:00pm 
I played it and got the rewards as intended, it seems to come from another mod.
arieviloj 8 May, 2024 @ 3:34pm 
Ok. I'll continue the save and take note. But since the start no one gives research bônus. Unless the bonus are added before I close the event anomaly pop up. Idk.
Inny  [author] 8 May, 2024 @ 3:29pm 
It would help to know which event did not properly work.
arieviloj 8 May, 2024 @ 2:17pm 
idk if the problem is from this mod (the only used that adds anomalies) but after scientist investigation the bonus from anomalies is not applied. New resource to planet like +3 energy and so are ok, but large bonus like "win 600 to society research" its not being added. Thank u.
Inny  [author] 28 Apr, 2024 @ 1:01pm 
The last version for Stellaris 3.10 and 3.11 is available on Github.
https://github.com/Inny78/Extra-Events/releases/tag/3.10%2F3.11
Inny  [author] 26 Apr, 2024 @ 4:28am 
The 3.12 update will come with a complete rewrite of the mutiny event. This event will get new content with future updates.
Inny  [author] 27 Mar, 2024 @ 2:23am 
I've been quite busy writing a massive event for Forgotten Empires and my work on The Nyblax and The Collector, but I'll come back to write some new events here when I get some time.
Boisegangpc 11 Dec, 2023 @ 9:46pm 
@Inny [The Merger] thank you!
Inny  [author] 11 Dec, 2023 @ 9:36pm 
I added a list in the discussion tab.
Boisegangpc 11 Dec, 2023 @ 8:51pm 
Is there a list of the events from this mod?
Inny  [author] 3 Dec, 2023 @ 7:16am 
Thanks!
Kucige 3 Dec, 2023 @ 5:08am 
Hey, i made a german localisation of your mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=3103995238
francisjaen 2 Dec, 2023 @ 6:07pm 
Thanks, i hope it! :)