Stellaris

Stellaris

1,219 ratings
Extra Events 4.0 Continued
3
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
2.100 MB
13 May, 2022 @ 8:45pm
12 May @ 5:28am
128 Change Notes ( view )

Subscribe to download
Extra Events 4.0 Continued

In 1 collection by Inny
Inny78's mods
9 items
Description
This is an updated version of Extra Events by Bürgermeister (followed by neptunehs' unofficial fix) updated for Stellaris 4.0+.
It's a continuation and a rewrite of their work to keep this mod alive.

About the mod
Extra Events is a mod that adds over 70 brand new top quality events to increase the fun you have on Stellaris and also helps keep the mid-late game interesting.
Disables achievements.

Compatibility
This mod is totally compatible with the other event mods.
It has a full compatibility with Planetary Diversity and All These Worlds - Lite.

Some Events Included are:
  • A Crazy Scientist
  • A Mineral Monolith
  • An Adventurers Last Words
  • Exceptional Engineering
  • The Space Nomads
  • The Serial Killer Storyline Event

Everything Included:
  • 53 anomaly events
  • 22 country events
  • 4 Observation station events
  • 5 New unique storyline events
  • Multistaged events
  • Multichoice events
  • Ethical decisions
  • Ethic specific events

The heavy content has been moved into a new mod: Forgotten Empires

Recommended mods
Languages:
  • English - Main language - Bürgermeister / SBlack / Metallichydra / Inny78
  • German - external translation found here
  • Russian - external translation found here.
  • Japanese - external translation found here.
  • Italian - external translation found here.
  • Chinese - external translation found here

!! Extra Events can be added/removed at any point in time without conflict !!



[discord.gg]
Popular Discussions View All (3)
9
8 Jun, 2024 @ 4:40am
Reporting typos and errors
Inny
2
6 Feb, 2024 @ 12:23am
Suggestions for new events
Inny
245 Comments
Futstub 21 May @ 5:43am 
Does this by any chance also fix all the spelling mistakes included in the original mod? They really fck with the immersion...
LauraTons 13 May @ 5:46am 
Thank you for the fix for eev_last_signal.1
Inny  [author] 12 May @ 5:30am 
OK, I added a default option to Last Signal so it will always have one valid option.
I fixed the country event as well.
Shigurame 12 May @ 1:35am 
I also got the same issue as Private Pyle:
Triggered Event eev_last_signal.1 has no valid options!
Event eev_last_signal.1 has no valid options

playing as: fanatic pacifist / egalitarian
fear of the dark origin / dark consortium and planetscraper civics.

also from my crashlog:
Script Error: Invalid scripted effect: random_owned_pop at file: events/eev_country_events.txt line: 14

not sure if that gives insight on a possible other issue.
Inny  [author] 11 May @ 2:07pm 
OK, I added a check for standard hives as well.
Private Pyle, unsub and resub to the mod, this should fix it.
event ai_factory, no valid options.
non-wilderness hive.
Private Pyle 11 May @ 5:37am 
Also crashing, I think because of eev_last_signal.1 has no valid options according to the log
yup, looks like it works now.
Inny  [author] 11 May @ 4:05am 
These should be fixed now, thanks for the reports.
getting a crash for ai_factory event "has no valid options"
playing as wilderness