Stellaris

Stellaris

Rise and Fall [3.12 - Legacy Update]
Viser 1–10 av 29 bidrag
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Oppdatering: 26. aug. 2024 @ 12.19

Oppdatering: 26. aug. 2024 @ 6.24

version="3.12.5.9"
Another fix attempt for changing capital system bug (hopefully finally - since I now know the general reason)
The probable REASON: don't change the major loop condition (aka owner) in the loop itself for systems (aka every_)
Minor adjustments (energy, decay)

Oppdatering: 22. aug. 2024 @ 11.28

Oppdatering: 20. aug. 2024 @ 17.46

Oppdatering: 20. aug. 2024 @ 3.30

version="3.12.5.7"
*Improved decay calc, incrase decay growth
*Again try fix AI bug, just take player capital.

Oppdatering: 31. juli 2024 @ 6.55

version="3.12.5.6"
Fix player lost capital system - due vanilla bug (when country/planet target can't be found it takes the player capital!?!)

Oppdatering: 28. juli 2024 @ 9.56

Oppdatering: 27. juli 2024 @ 11.16

version="3.12.5.5"
improve decay calc (adding fleet power, unity, tech and pop count)
increase main crisis MTTH by 1/3
try again to fix capital lost to rebels bug

Oppdatering: 19. juli 2024 @ 2.49

version="3.12.5.4"
adding resource_stockpile to decay calculation
minor adjustments

Oppdatering: 16. juli 2024 @ 13.16

version="3.12.5.3"
Make it a bit weaker for human player for the time beeing