Stellaris

Stellaris

Rise and Fall [3.12 - Legacy Update]
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Update: 26 Aug, 2024 @ 12:19pm

Update: 26 Aug, 2024 @ 6:24am

version="3.12.5.9"
Another fix attempt for changing capital system bug (hopefully finally - since I now know the general reason)
The probable REASON: don't change the major loop condition (aka owner) in the loop itself for systems (aka every_)
Minor adjustments (energy, decay)

Update: 22 Aug, 2024 @ 11:28am

Update: 20 Aug, 2024 @ 5:46pm

Update: 20 Aug, 2024 @ 3:30am

version="3.12.5.7"
*Improved decay calc, incrase decay growth
*Again try fix AI bug, just take player capital.

Update: 31 Jul, 2024 @ 6:55am

version="3.12.5.6"
Fix player lost capital system - due vanilla bug (when country/planet target can't be found it takes the player capital!?!)

Update: 28 Jul, 2024 @ 9:56am

Update: 27 Jul, 2024 @ 11:16am

version="3.12.5.5"
improve decay calc (adding fleet power, unity, tech and pop count)
increase main crisis MTTH by 1/3
try again to fix capital lost to rebels bug

Update: 19 Jul, 2024 @ 2:49am

version="3.12.5.4"
adding resource_stockpile to decay calculation
minor adjustments

Update: 16 Jul, 2024 @ 1:16pm

version="3.12.5.3"
Make it a bit weaker for human player for the time beeing