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Lad, the mod is great, I love it. No pressure if you feel the need to wait, but also dont undersell yourself!
Надеемся.
1. Currently there is no way for any empire to prevent or slow down an uprising before it happens, and theres not really any reasoning behind them happening either. My pops are almost all 90%+ happiness, and the revolts seem a bit out-of-nowhere. If there were a lot more 'downfall' into revolt rather than just having a civil war right away, this would be a lot more interesting and fun.
2. There are rebellions happening to my empire every 10-20 years, making it virtually impossible to do anything with my fleets other than dealing with that. Mid-late game really feels like a slog dealing with nothing but revolt after revolt.
3. Gestalt Consciousness (at least machine) empires get all the same events, without any text changes. It doesnt make sense for my Obsessional Directive production core
I know its not your mod to make changes to, im mostly making this as a PSA to anyone who downloads and uses this mod
take your time man, wish to see enhanced version fo this mod
Yes, from my testing, they still apear to work fine together.
This is something I can ignore? Or it will need a patch?
@Midiray: no, the events start at greater of 0 or even 1000.
@capital changing bug: hopefully finally fixed - because I guess now I really know the (general) reason (s.log)
@TheKiryuKisser: you can see it in the tooltip of the situation(s). You can also use the console command: trigger custom_tooltip= "[owner.decay]"'
@Dankuser: condition added
...
@Malkiot: what more you suggest?
In particular the military coup situation is a bit much, especially when playing with mods that increase fleet size (gigastructural engineering, acot, etc) as the situation progresses very quickly due to being influenced by fleet size and the countermeasure being capped at -2. Sure, you could scrap your fleets... but I don't think that that's a desirable gameplay outcome.