Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
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更新:2022 年 5 月 5 日 @ 下午 9:54

Exotic Worlds
- Major Rework! All exotic worlds are now Origins, and cannot be normally picked, see demos for more info!
*I know this will really upset some people, but it was the right choice for my workflow, and prep for upcoming changes to make the sub mods stand alone. It was a hard choice to make, but I'm really proud of the origins that I was able to come up with. I think you are going to enjoy them. This also fixes all the issues with races not being able to colonize planets with other races. Generally this is a much better system.
- Removed the "is_ideal" tag from all planets
- Removed all game rules around Exotics

更新:2022 年 3 月 27 日 @ 下午 12:03

- Minor bug fixes

更新:2022 年 2 月 23 日 @ 下午 1:08

- Fixed an issue with Spiritualist factions gaining influence

更新:2022 年 2 月 22 日 @ 下午 10:53

- Updated to 3.3

更新:2022 年 2 月 2 日 @ 上午 9:30

- Updated to support new Gaia Worlds

更新:2021 年 11 月 25 日 @ 下午 7:49

- Fixed an UI issue

更新:2021 年 11 月 24 日 @ 下午 7:56

- some back end stuff for compatability

更新:2021 年 11 月 22 日 @ 上午 11:17

- changed a file name for compatability

更新:2021 年 11 月 22 日 @ 上午 9:21

- Radiotropic Terraforming Building removed, has been replaced with Terraforming links using Rad Blooms

更新:2021 年 10 月 27 日 @ 下午 11:15

- Updates to terraforming to match main mod