Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
目前顯示第 51-60 項,共 96 項
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更新:2021 年 10 月 6 日 @ 下午 9:24

- All Exotics now gain half Gaia world bonuses but are no longer eligible for the Engineered Enviromenment decision
- Fixed issues with the Acid World Growth Bonuses

更新:2021 年 9 月 14 日 @ 下午 4:38

- hot fix, see main mod for info

更新:2021 年 9 月 14 日 @ 上午 9:10

- Updated to 3.1.+

更新:2021 年 9 月 4 日 @ 上午 1:12

- Updated UI with Fog World

更新:2021 年 7 月 30 日 @ 下午 7:43

- Exotic Races can now build habitats on Unique Worlds
- Added in terraforming Links for Exotic Worlds Habs to Exotic Worlds
- Removed the Robot requirement for the remove Acid Rain Tech
- All add atmosphere decisions are now tied to owning any pop, not your main race being that atmosphere type
- Turned down Exotic Terraforming Candidates

更新:2021 年 6 月 30 日 @ 下午 9:38

- Redid the Radiotrophic Terraforming Mechanic
- Added a Tech to unlock Acid Building
- Added Global Flag
- Fixed an issue with Hothouse to sulfur/ammonia terraforming

更新:2021 年 5 月 20 日 @ 上午 8:30

- All Exotic Arcs now have their own style/skin

更新:2021 年 4 月 15 日 @ 下午 6:27

- Updated to 3.0+
- Fixed issues with special Terraforming Techs

更新:2021 年 3 月 2 日 @ 下午 7:08

Updated with new planets.

更新:2021 年 1 月 3 日 @ 下午 8:26

- Added Special Terradorming Links for Exotics Worlds
- Frozen > Methane, Toxic > Ammonia / Sulfur, Molten > Ash
- Fixed an issue with Relic Worlds Exotics not getting the atmosphere modifier.
- Fixed some terraforming links for ammonia, acid and sulfur