Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
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Pembaruan: 5 Mei 2022 @ 9:54pm

Exotic Worlds
- Major Rework! All exotic worlds are now Origins, and cannot be normally picked, see demos for more info!
*I know this will really upset some people, but it was the right choice for my workflow, and prep for upcoming changes to make the sub mods stand alone. It was a hard choice to make, but I'm really proud of the origins that I was able to come up with. I think you are going to enjoy them. This also fixes all the issues with races not being able to colonize planets with other races. Generally this is a much better system.
- Removed the "is_ideal" tag from all planets
- Removed all game rules around Exotics

Pembaruan: 27 Mar 2022 @ 12:03pm

- Minor bug fixes

Pembaruan: 23 Feb 2022 @ 1:08pm

- Fixed an issue with Spiritualist factions gaining influence

Pembaruan: 22 Feb 2022 @ 10:53pm

- Updated to 3.3

Pembaruan: 2 Feb 2022 @ 9:30am

- Updated to support new Gaia Worlds

Pembaruan: 25 Nov 2021 @ 7:49pm

- Fixed an UI issue

Pembaruan: 24 Nov 2021 @ 7:56pm

- some back end stuff for compatability

Pembaruan: 22 Nov 2021 @ 11:17am

- changed a file name for compatability

Pembaruan: 22 Nov 2021 @ 9:21am

- Radiotropic Terraforming Building removed, has been replaced with Terraforming links using Rad Blooms

Pembaruan: 27 Okt 2021 @ 11:15pm

- Updates to terraforming to match main mod