Stellaris
Planetary Diversity - Exotic Worlds
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Обновление: 5 май 2022 в 21:54

Exotic Worlds
- Major Rework! All exotic worlds are now Origins, and cannot be normally picked, see demos for more info!
*I know this will really upset some people, but it was the right choice for my workflow, and prep for upcoming changes to make the sub mods stand alone. It was a hard choice to make, but I'm really proud of the origins that I was able to come up with. I think you are going to enjoy them. This also fixes all the issues with races not being able to colonize planets with other races. Generally this is a much better system.
- Removed the "is_ideal" tag from all planets
- Removed all game rules around Exotics

Обновление: 27 март 2022 в 12:03

- Minor bug fixes

Обновление: 23 февр. 2022 в 13:08

- Fixed an issue with Spiritualist factions gaining influence

Обновление: 22 февр. 2022 в 22:53

- Updated to 3.3

Обновление: 2 февр. 2022 в 9:30

- Updated to support new Gaia Worlds

Обновление: 25 ноем. 2021 в 19:49

- Fixed an UI issue

Обновление: 24 ноем. 2021 в 19:56

- some back end stuff for compatability

Обновление: 22 ноем. 2021 в 11:17

- changed a file name for compatability

Обновление: 22 ноем. 2021 в 9:21

- Radiotropic Terraforming Building removed, has been replaced with Terraforming links using Rad Blooms

Обновление: 27 окт. 2021 в 23:15

- Updates to terraforming to match main mod