Space Engineers

Space Engineers

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Space Ace's Extreme Hardcore Survival Modpack
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Description
ENDGAME EXPANSION UPDATE
This pack adds a multitude of mods to make the game longer and more in-depth, re-balancing nearly every block & system in the game. I've used my 5,000+ hours of SE experience to curate a balanced hardcore realism beatable modpack for single or multiplayer survival.

Load order & update notes available here
(Always be sure to make a backup save before moving to a newer version)

Check out the Official Gameplay & Progression Guide!

Join the Discord [discord.gg] for pack updates, playtest access, and more!
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Latest Pack Major Update: March 31st- "Endgame Expansion"
Latest Update - June 13 - Update 15

Enhanced Story Version "Legacy of the Forgotten" currently in development
(This version replaces the existing story mod with a new deep storyline w/ functioning quests and sidequests. No setup required. Playtest available on the discord.)

MASSIVE thanks to all the dedicated SE mod creators that make modpacks like this possible in the first place!

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Includes:

- A fully balanced story sandbox survival experience
- An endgame task so you can "beat the pack"
- Massive amounts of re-balances and new incentives
- Jakaria's Water mod
- Realistic Wind & Grid Aerodynamics
- New block materials ranging from basic wood (usable for wooden rafts) to high tech Composite
- Basic human needs like food, drinks, and rest
- AwwScrap
- Completely reworked Industry & Progression
- Greatly improved Economy system usefulness
- New NPC animals, enemies, and grids for every planet & space
- Massive Player Suit Nerf & Rework
- Improved visuals
- Much more that you will have to find out for yourself!

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Setup/stuff to know

- Beating the pack will usually take 100+ hours so be prepared.
- Many blueprints will need to be slightly reworked before they can be used in this pack.
- This pack is to be specifically used on the Star System vanilla preset.
- You must have vanilla progression turned off in options.
- Load order matters for multiple mods. This is the current working load order.
- You will have to place the water yourself. Don't go crazy with the depth or you'll be building submarines when you go to complete the story. I recommend only adding water to Earth and Alien, with a height of 1.0158 on both. For help adding the water refer to the official guide and navigate to the "Server Settings" section.
- You must disable "AdvLift" in the Aerodynamic Physics mod, or you will only get one faction's ships spawning on planets. To do so, have an admin use Alt + F10, Then go to the top left "Mod Settings" --> Aerodynamic Physics --> Physics --> Advanced Lift. Set this value to "False"
- Be sure to check back here regularly, as the mod list receives regular additions & gameplay fixes.

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Dedicated Server additional setup

- The mods "Eat Drink Sleep Repeat", "Plant and Cook" and the relevant compatibility mods must all be removed
- If you like the food items, you can use this version of Plant & Cook to convert the food items to healing items instead (Load order unchanged)
- Your version of EHSM Economy System should be changed to this version of the mod to fix food dependencies
- The mod load order inside the config files are reversed. To setup a server config you must input the mods in reverse, or create a singleplayer world and copy the relevant section of your config file. A pre-setup Modlist.txt is available in the Discord, but the file method should not be used when making a new world. Only when updating

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Tips:

- The first machine you make is now the "Assembling Bench" instead of the basic assembler.
- Wooden Boxes or Transport Crates will be your first storage
- Trees can be cut down for wood and apples. Apples are a good first food, and the wood can be made into wood planks & blocks
- I heavily recommend starting on earth, as the creatures and enemies on other planets will make quick work of you
- Food, drinks, and seeds can be acquired at Trade Stations and Unknown Signals.
- The maximum achievable ship speed is now 1000m/s.
- The suit jetpack has reduced thrust, not allowing you to fly on any planets. The most you are able to do are small "hops". Jetpacks still work in space and moons, but are sluggish They can be upgraded in the Cosmetics Bay in the Medbay.
- Oxygen consumption has been greatly increased, so make sure your spaceships have onboard O2 tanks.
- Hydrogen systems no longer serve as power generation, but (very efficient) power storage. For fuel-based power generation you will have to resort to other fuels or methods.
- You can place a collector in water to collect infinite ice.
- Hold Ctrl before grinding to detach a block from a grid. Click R to pick up the object (up to 1.5t, yea the Engineer's stronk). Use Weld Pads to attach blocks to other grids.
- All planets have different atmospheric properties. Keep this in mind if making parachute-based landers. Atmospheres chart Available Here
- Laser antenna power efficiency is increased by 100x. Go ahead and laser link your bases across the solar system without nuclear reactors.
- Jump Drives behave quite a bit different.
- Use \ (above enter key) to toggle quest visibility.
- Type */autoore showhud false* to hide the ore pickup UI in the bottom right
- Beware the abominations...
- Skim thru the mod list. There may be some things you didn't know you could do!

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Known Issues
- [Bug] - Story mod will sometimes not trigger, leaving you stuck on the "prepare to leave the drop pod" step. If this happens, restart your game and create a fresh world. (This only applies to new worlds. You won't lose a story in progress)
- [Bug] - Changes to the "Texture Quality" setting may require a full game restart
Items (179)
[QoL] Mechanical Keybinds
Created by DraygoKorvan
A Quality of Life mod to bring more engineering in Space Engineers. Control your pistons, rotors, and hinges with movement keypresses! Bind mechanical blocks to control keybinds You can bind a mechanical block to the following controls (Default binds in pa...
[QoL] Production Quota
Created by DraygoKorvan
Quality of Life: Adds a quota list to the assemblers in game (basic and up). Assemblers will automatically add components to production if the grid contains less than the desired item count. If something goes terribly wrong use the Reset button. Mod is des...
[QoL] Radio Spectrometry
Created by DraygoKorvan
Investigate far away asteroids using radio spectrometry to get an idea about their composition before you actually travel to it. This is an LCD script, select it from the scripts list for any LCD Panel. Point your ore detector directly at a distant asteroi...
[QoL] Seismic Surveying
Created by DraygoKorvan
Frustrated with finding that Cobalt patch on Earthlike! Worry not science is here to alleviate your frustration! Clamp a thumper to the ground and with our advanced sensors you can detect far away ore spots. Designed to allow you to discover ore nodes on p...
1000ms Speed Max
Created by Minos
2024 EDIT : OUTDATED, better prefer this mod : steam://openurl/https://sp.zhabite.com/sharedfiles/filedetails/?id=2422592854 --- Several Max Speeds are available, 1 mod = 1 max speed You can change the mod ID number in your server config to choose the ...
Abandoned Settlements [v2]
Created by Dan
Mining Optional Abandoned Settlements is an expansion for the Modular Encounters mod by MeridiusIX. This mod provides an alternative route to bootstrap your survival start on atmospheric planets. No longer do you need to mine for resources, you can salvage...
AceTech Endgame Expansion for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival *modpack not required* "AceTech Endgame Expansion for Industrial Overhaul is an expansive gameplay addon that brings progression to the next-level" What does this mod do? This mod builds ...
AceTech Endgame Inclusion for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival *modpack not required* "AceTech Endgame Inclusion for Industrial Overhaul is a gameplay Add-On for AceTech Endgame Expansion" What does this mod do? This mod adds Endgame Expansion suppor...
AceTech Loot Drops+
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival Requires Industrial Overhaul Compatible with Plant & Cook This mod disables all vanilla planetary Unknown Signals, and replaces them with two new buoy pods that float in Jakaria's water T...
AceTech Suit Systems
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival General Changes - Hydrogen Bottle capacity halved - Oxygen consumption rate increased by ~7x - Nerfed default vanilla suit - Minimum air O2 level before taking damage lowered by 20% Suits...
AceTech Weapon Systems for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival Industrial overhaul version of my weapons mod Vanilla Version Available Here IO Version Differences: - CLGR-10 Hand Weapon - CLG .50 Ammo for Light Machines Guns - Updated component costs...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Add wood to IO (basic crafting fix)
Created by PepperJack
Load order doesn't matter for this mod This mod adds the wood logs and planks recipe to the workbench and extruder, that is all. Let me know if you have any issues or ideas. Come join our DISCORD Check out our other MODS and PEPONE Modpack, the full mod li...
Advanced Welding - detaching and reattaching blocks!
Created by Digi
This mod adds 3 things: Weld Pad block (for smallship and largeship/station) Ultra-slim and cheap merge blocks that are only usable once because they get destroyed in the merge process. Also unlike mergers they don't have a magnetic ability but they do inf...
Aerodynamic Physics
Created by DraygoKorvan
Adds lift profiles to all grids in the game. Adds deadly reentry to the game. Adds wind to the game. Physics simulation includes, drag forces, deflection forces, lift, differential lift, ground effect. Ground effect will calculate based on altitude from vo...
Aerodynamic Physics Extension - Industrial Overhaul
Created by Rabid Puma
https://i.imgur.com/tX3qF8Z.gif This uses Draygo's Definitions Extensions mod to add the aerodynamic properties to the aluminum blocks, composite armor blocks, and armored glass windows in Industrial Overhaul. This mod also adds the heat settings to the IO...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Akumu Medium Battery
Created by Akumu
Add a medium battery block for small grid : - volume 1x2x3 - max input/output 1.25 MW - max Stored Power 320 kWH Survival ready, with build stage, LOD, color, skin, etc ... My other mods : - Akumu Control Seat https://sp.zhabite.com/sharedfiles/filedet...
Akumu Medium Battery IO Compatibility - AwwScrap Edition
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod changes the crafting components & charging efficiency of the medium batteries to be balanced with other Industrial Overhaul batteries Version for use without AwwScrap available h...
Akumu Small Inset Button
Created by Akumu
Add a small inset button to the game for small grid : - Dimension are 1x1x1 - 3x separate buttons - 1x LCD Survival ready, with build stage, LOD, color, skin, etc ... My other mods : - Akumu Control Seat https://sp.zhabite.com/sharedfiles/filedetails/?...
Akumu Tank Addon ( Hydrogen & Oxygen )
Created by Akumu
Add 2 new tanks to the game, a medium hydrogen tank and a small oxygen tank (for small grid only) Medium hydrogen tank : - Capacity : 140 000 L ( 3889 L / Block, Large hydrogen is 4000 L/B and small 3750 L/B) - Volume : 3x3x4 Small Oxygen tank : - Capacity...
Ancient Astronauts
Created by Bačiulis
Intro This is a scenario mod that adds an end-goal to the game as well as reason to explore planets and interact with NPCs. Enigmatic ancient temples were discovered on planets in star system which are rumored to posses advanced alien artifacts. Players go...
Animated Buttons
Created by Krynoc
DO NOT PUSH! Adds animations to all the vanilla buttons, panels and terminals that have a pushable button. This also includes the Large Sci-Fi Button Terminal, Vertical Button Panel and Access Panel, which require DLC to build. Go ahead, push it... you kno...
Animated Cryopods
Created by Krynoc
Crypods open now. This mod adds interior, animations and effects to the vanilla cryopods of Space Engineers. Now when you climb in a pod you will see door close behind you, and open again when you exit. This is purely a cosmetic modification and does not m...
Animated Hatch Doors
Created by Krynoc
Spins the Hatch lock Adds a small animation to the wheel on the two Hatch Doors from Warfare II DLC Now Available: Animated Collection Other Mods: Cockpits Re-Animated... Again Animated Cryopods Animated Small Cryo Gone Large Animated Small Cryo Gone Large...
Animation Engine
Created by Math
This a scripting language for SE that allows modders to create block animations with relative ease, no C# knowledge required. This is not a mod, its more of a framework for modders If you run into any bugs or missing features please request them on the dis...
AQD - Airlock Connectors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds airlock connectors in two sizes to the game. Airlock connectors can be used to create airtight connections bet...
AQD - Emissive Colors
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod changes the colors of the emissives on all blocks. Emissives are the glowy bits indicating a block's status. In va...
AQD - LCD Image Extension
Created by enenra
Current version: 1.2b Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This is a small extension to the available LCD images in Space Engineers. The aim is to add a couple of fairly general images as the vanilla game is fairly...
AQD - Markings
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1 Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds three sets of markings to the game: Line, striped line and wide line. They are useful to delimit areas on floo...
AQD - Small Grid Expansion
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.1d Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of blocks to the game which previously were only available in large grid versions. They all have ful...
AQD - Tarps & Nets
Created by enenra
https://i.imgur.com/fVVaDCS.gif Current version: 1.0a Please refer to the changelog for patch notes. https://i.imgur.com/cdhLXnQ.png This mod adds a number of tarp and cargo net blocks to the game. They serve as great decorative options for your base, espe...
Archan's Medical Panels
Created by Archan79
Introducing Medpanels Compact alternative for medical room. For both Large and small grid. Great alternative for Survival kits that are used only for respawn and healing purposes. Just like Survival kit, it require only 3 medical components. But doesnt app...
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Assertive Loot
Created by gruzzob
This here is a set of improved thrusters for use as loot in Splitsie's Assertive Combat Systems mod. Now with thrusters you can pickup and store in your inventory. Variants have been made of all Vanilla and DLC thrusters that produce 115% peak thrust, at 9...
Asteroid Filter API
Created by Echthros
This API can be used to apply filters to all procedural asteroids as they attempt to spawn. The filters can be used to block individual asteroids from appearing under whatever conditions are defined/registered. You can create rules to limit asteroid spawni...
Asteroid Filter: Clusters
Created by Echthros
Reduces asteroid density to create randomized pockets of asteroids and empty voids surrounding them. Give some variety to your world by trimming the infinite asteroid field! The overall asteroid density and cluster/void sizes are customizable. Part of the ...
Asteroid Filter: Gravity
Created by Echthros
Removes asteroids in areas with greater than a certain level of natural gravity. By default, it removes all asteroids within any natural gravity well, but the threshold can be set to any desired level in the Config. Part of the Asteroid Filter API toolset ...
AutoCloseDoors
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This mod is based on an idea of Michael Lattimore, he has published the idea on the Keen Support Page (Doors with auto-closing feature). I think Keen need a while to implement th...
Automatic LCDs 2
Created by MMaster
Everything you will ever need to know about your ship and station displayed in real time on LCD panels in any vanilla games. modded games and servers! Now with cockpit panels support! Thank all of you for making amazing creations with this script, using it...
Automatic Ore Pickup
Created by Gwindalmir
Summary Tired of floating ore slowing you down and giving you concussions? Phoenix Manufacturing is back with something to take care of that! Now your drills all include a micro gravity generator* which will cause it to collect all floating ore nearby. In ...
AwwScrap
Created by Thraxus
This mod will turn any blocks that hit a grinder into scrap instead of the other base components. No more inflation of components floating around in your game / server clogging up the need to go out mining / trading with others. AwwScrap will return custom...
Better Spotlights
Created by Thorn Blackwell
This mod makes a number of improvements on spotlights, based on what exists in reality. The hazy cone effect is removed, and the light produced is cast farther than vanilla spotlights. In reality, the cone of light haze is an effect only seen in dense atmo...
Better Spotlights for Industrial Overhaul +AwwScrap
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival Version without AwwScrap available here This mod alters the build materials of all lights to use Industrial Overhaul components without modifying "Better Spotlights"'s improvements Join t...
Bigger Explosions
Created by Echthros
This mod is a support tool for other mods (including the "Kinetic Devastation" and "Nuclear Weapons" mods) to generate massive explosions through a shared system. The tool is also open for anyone else to make use via any scripting mods by sending a mod mes...
Binoculars
Created by Klime
Binoculars for looking at things Thanks to Chipstix for the animation and model Controls - Equip and right click to use binoculars - Scrollwheel to zoom, and Q/E to smooth zoom...
Binoculars - Industrial Overhaul Compatibility - PEP CO
Created by PepperJack
Load order doesn't matter for this mod This mod adds the Binoculars to the survival kit and assembler ("T1Tools"). Let me know if you have any issues or ideas. Come join our DISCORD Check out our other MODS and PEPONE Modpack, the full mod list can be foun...
Block Picker
Created by nevcairiel
Block Picker - An eyedropper for block types Block Picker adds eyedropper functionality to block types. Press Ctrl-G while looking at any block, and you will get a build cursor for this block. Its as simple as that! Blocks can be picked at about the same d...
Bot_spawner
Created by Chipstix213
List of available Bot types Robots Drone_Bot Boss_Bot Police_Bot Target_Dummy Humonoids Space_Skeleton Space_Zombie Ghost_Bot Animals RoboDog DO NOT USE THIS MOD IS FOR DEPENDENCY NOT FOR USE Please go to AiEnabled for the correct mod. This workshop item c...
Bottom Mounted Camera
Created by Harbinger Ace
I made a camera that is bottom-mounted because everyone loves bottoms. This is Keen's DLC Top-Mounted Camera, but upside-down. READ: This mod contains no copyrighted data beyond Keen's intellectual property, and may be reuploaded to the Space Engineers Wor...
Build Info
Created by Digi
Displays more information about the block you're holding or aiming at, along with other features listed below. Air leak finder was moved to a standalone version! This means you can use that without all the other stuff this mod provides. Highlight features ...
Build Vision 3.0
Created by Dark Helmet
This is a quick access context menu, based on the original Build Vision by Jimmacle, designed to supplement the game's terminal. Most of the time, the terminal works just fine for setting up blocks, but sometimes, it's cumbersome. With BV, you can just poi...
Button Pad - Touch App
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Button Pad This mod adds an App to LCD screens that works like regular button pads but on LCDs, you can assign some terminal actions to buttons. The amount of available button depends on the screen size but can be configured...
[Psycho] Buttons dont need power
Created by TwitchingPsycho
I was bugged since forever that buttons needed power to work. I wanted to use buttons to turn ships on/off for so long. I really don't think buttons should require power to work, just like cockpit apparently don't need power for their "buttons" (toolbar, i...
Camera Panning - rotate camera view (+reset 1st person character view)
Created by Digi
This mod enables players to change the direction camera while viewing it. Works for any camera block, modded or vanilla. How to use in game When you view a camera the mod will tell you the controls as a HUD notification. Simply hold the LookAround key (def...
Clingy Trees
Created by Digi
Makes trees stick to the ground for 2 seconds when broken, this simulates the resistance of them being ripped from their roots and makes them fall realistically instead of being flung off into the distance. This was prompted by Keen improving trees in v204...
Concrete Tool - placing voxels in survival
Created by Digi
This mod adds a tool that can place concrete asteroid voxels (not blocks!) which needs 'ammo' in order to work, primarily for survival use. Usage in survival Make the tool (Concrete Tool) in an assembler; Make some ammo (Concrete Mix) in the assembler as w...
Consty's HandWeapon Pack (Vanilla)
Created by Const
A collection of various hand weapons used by various airmen/pilots, or mounted on aircraft (apart from the autocannon) Made to complement my aircraft packs Vanilla version of https://sp.zhabite.com/sharedfiles/filedetails/?id=3257397112 Join my discord...
Consty's handweapons IO Compatability
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod adds all the guns from Consty's Handweapons to the Industrial Overhaul Assembler & Advanced assemblers and adds all their respective ammos to the munitions factory Join the Disco...
[BROKEN] Correct Eye Adaptation
Created by Vectura
This mod aims to correct the wrong implementation of eye adaptation in vanilla SE. In vanilla it works the exact opposite to how it should - looking at something bright like the sun will somehow illuminate the shadows, and vice versa. It should be placed a...
Craftable Consumables for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod adds production recipes for Powerkits, Medkits, and Zone chips to Industrial Overhaul machines Fabricator: Powerkit - Requires Cobalt Assembler: Medkit - Requires Fabric Nano-Ass...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
Cross Barred Windows (Large Grid Update)
Created by Grebanton1234
I made this mod because I love the combination of placing a barred window with a 90 degree offset onto another barred window. My only problem with it is that it takes up 2 block spaces, so I made this. It's purely cosmetic and practically identical to the ...
Definition Extension API
Created by DraygoKorvan
API mod to add a custom <ModExtensions> Tag to any SBC file. Definitions can then be loaded by any mod using DefinitionExtensionsAPI.cs (included in this mod) and adding this mod as a dependency. Block mods do not need to add this mod as a dependency, just...
Deflector Shields
Created by Tiberius
https://i.imgur.com/Dpr0NJU.png Introducing Deflector Shields: the ultimate ion-based defense system to protect your property as you venture across the solar system. Designed to shield against mining hazards, grinding threats, and the most formidable weapo...
Easy Block Renaming
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds controls to nearly all block types that allows you to easily rename multiple blocks at once. Features - Multiple Block Renaming: Simply select all the blocks you w...
Easy Inventory
Created by DraygoKorvan
Keen reached out to me and asked permission to borrow ideas from this mod. Permission was granted. As a consequence of the release of build planner I have ceased development on this mod. The mod will remain on the workshop as is for people running previous...
Eat. Drink. Sleep. Repeat!
Created by Bačiulis
Intro Three new stat mechanics are added to the game: Water, Food and Sleep. To restore food and water stats you have to use consumable items, like Clang Kola and Cosmic Coffee. 5 new consumable items are added: Emergency Ration, Water, Beer and two kinds ...
Eclipses
Created by Echthros
Planets will now cast shadows a long distance behind them both in space and on other planets, darkening skies and obscuring solar blocks. Compatible with "Real Stars" mod. https://i.imgur.com/tX3qF8Z.gif Config Setup This mod can be customized by making us...
Economy NPC Cargo Ships
Created by fabricator77
This mod adds 7 new NPC cargo ships to the game. Ships are in the same redesigned style as in Economy update. 1. Business Trader II 2. Commercial Transport II 3. Luxury Sail II 4. Market Transport II 5. Resupply Shipment II 6. Military Arms Dealer II 7. Mi...
EDP - Thruster Covers
Created by Elachi Dance Party
Originally commissioned for use Gridwerks server, it was a 3 month exclusive there but now it's available for all to enjoy. It functions differently on the server if you would like to experience that a link to their discord will be posted here: http://disc...
EHSM Balance & Data pack
Created by Space Ace
Required for proper balance in Space Ace's Extreme Hardcore Survival This uses ModadjusterV2 to modify data in all of the required mods. More probably to come Also adds the Wood Furnace Generators and Fire Wood Join the Discord for updates and more...
EHSM Creature Spawner
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod uses MES to add several new hostile creature spawns on various planets Sandworms: Added to Pertam and Mars Small Spiders: Added to Alien, Titan, Pertam, and Triton Wolves: Added ...
EHSM Economy System
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival Dedicated Server Version available here This mod fixes the trading system in EHSM, as the Contact update broke many mods and caused all factions to spawn as "Military" and have a very lim...
EHSM MES Controller
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod restricts and controls MES loot for all spawns supported in the modpack Also adds rebalanced Robot Raider pods that will attack occasionally Join the Discord for updates and more...
Elite Dangerous: FSD Supercruise
Created by 幽霊
The must-have of every space engineer! For Known Issues check the Bug Reports discussion! DEV BRANCH The Frame Shift Drive (FSD) is a revolutionary ship hyperdrive system manufactured by Sirius Corporation. It was introduced to the market in 3297 after dec...
Emissive Letters & Symbols
Created by Rayanth
SE has had Letters since 2020, and Neon Tubes since 2022. Now there's Neon Letters! Finally, you can add lit-up letters and symbols to your grids to add that extra bit of flair, identify your drones with a glowing number on the side, advertise your name on...
ExcavOS
Created by GThoro
What is this? ExcavOS is an Operating System dedicated to all miners! https://i.imgur.com/FaOeYef.png Do you often wonder while mining: Is the miner already full? How much my miner can carry and not fall down? If yes, then this script is for you. Please ch...
Extending Ship Ramp
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Need an easy egress for boarding action? find your ship landing gear makes it difficult to get back aboard? no ship design is complete without this extending ramp, which can extend well beyond...
Federal Industrial - Vacuum Balloons
Created by Frosty
Vacuum Balloons – Buoyant Flight! 🎈 As seen on Wrong Way Out! Float like a balloon, soar like an airship! Vacuum Balloons provide lift using pure buoyancy, letting your ships rise effortlessly without thrusters or fuel. Instead of burning propellant, these...
FireBrigade - A world on fire
Created by MikeXS
This FireBrigade mod escalates fires. This mod is easy to install and use. Install the mod as usual without changes. Start up SE and then enable the mod by typing fb#start Type fb#help for more commands. This is a https://WW2Waterwars.com production. Come ...
Floor Plan Script Mk1
Created by Alysius
This script draws the Floor Plan Layout of your ship to a Text Panel. It is customizable with zooming, panning and manipulation of ship layout. Now drawn with Monospace Font. This is a Vanilla Script. NO MODS are required. For the Manual Refresh version of...
Force Dynamic Grids
Created by nevcairiel
Ever had a static grid get stuck mid-air after an explosion or other event that split it into multiple pieces? Yes, me too. This mod will monitor all static grids for split events, and then ensure all parts of it that can be dynamic, will be. For this mod ...
FSD Supercruise - Compatibility Industrial Overhaul and other tweaks
Created by PepperJack
Must be above the parent mod: "Elite Dangerous: FSD Supercruise" NEED FSD Supercruise: https://sp.zhabite.com/sharedfiles/filedetails/?id=2640137506 NEED Industrial Overhaul: https://sp.zhabite.com/workshop/filedetails/?id=2344068716 Created for my...
Graphically Updated Vanilla Door Block
Created by Demented
A replacement for the Door block. The vanilla door block might be the ugliest model in the game, so I spent far, far too long updating the classic Door to fit in Space Engineers' more modern aesthetic. To think, I could have been working on world peace ins...
Heavy Gas
Created by nevcairiel
Gas-tronomical Realism This mod adds mass to gases - in an accurate fashion. This gives meaning to the rocket equation as your ship gets lighter as you lift off in gravity and burn fuel, adding just a bit of complexity and forethought back into fuel manage...
Heavy Gases Modular
Created by Uzar
https://i.imgur.com/WMTDN5U.png This mod adds mass to your gases. It is intended for the industrial overhaul mod where it adds the configuration for gases by default. It works with any gases in your game (e.g. activated spice from AaW). Check here for the ...
Hide Unowned DLC
Created by Vanake14
A script that dynamically hides a player's unowned DLC blocks from their build menu. With this mod, everyone's build menu adapts to their DLCs, so everyone is happy(?) Not compatible with progression. Unlike non-scripted solutions, this shouldn't need an u...
HUD - Modern and Fancy
Created by Adriano
https://i.imgur.com/fVVaDCS.gif Description Same info with a new style. This is a modern and fancy new HUD designed to easily get used. Features All stats info still on screen Vanilla colors Works on all screen ratios Easy to get used Centralized and symme...
I Really Ought to Clean That Camera
Created by QBFreak
No static on the camera view When's the last time you went and looked at that camera you installed? Really looked at it. It's filthy! One thing it's not, is full of static. I mean come on, this is the golden age of space engineering. We've surely figured o...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Improvised Experimentation
Created by mz
BUFFED VERSION FOR CREATIVE MODE USE. Improvised Experimentation CREATIVE MODE BUFF Progress on IE-2 here Trello Description This is the Experimentation Section of my mod. Here is the main version. Improvised Engineering (Grid Pickup/Holding/Manipulation M...
In Depth LCDs
Created by Splitsie
This is a collection of LCD images for use on your ships and bases. I primarily made this for use with my Assertive Combat Systems mod so the images are mainly focused around giving a bit more life to those ships and bases and will hopefully do the same fo...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Industrial Overhaul - Eat, Drink, Sleep. Repeat! building Compatibility
Created by PepperJack
This MOD must be above mods listed in the required mods list This mod changes the cost of the mods blocks to use Industrial Overhaul materials! Must use one of the Plant and Cook mods such as Plant and Cook Changes from the original mod Balanced emergency ...
Industrial Overhaul - Lock & Load
Created by Clockwork168
The official weapons expansion for IO, released alongside IO v1.5. This module adds a number of new fixed and turreted weapons, which fit the themes and balance of IO. These weapons fire multiple ammunition types and use scripted projectile behaviour; shel...
Industrial Overhaul - Lock & Load Fix
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod fixes audio-related crashes and alters the inventory space of the 305mm guns You must load this mod above the original Lock and Load or you will not get the crash fixes Join the ...
Industrial Overhaul - v1.7.1
Created by Clockwork168
Clockwork Industries presents our most ambitious project yet: the Industrial Overhaul! Production, industry, and progression in vanilla Space Engineers has always seemed incredibly shallow and uninteresting; once you have a refinery and assembler set up, y...
Industrial Overhaul - Water Mod Compatibility
Created by Clockwork168
Compatibility Add-On for Jakaria's Water Mod. Reduces buoyancy of Metal Wheels. Most vehicles using them should no longer float unassisted. Adds Flotation Tanks and Flotation Cells: These blocks are designed as a substitute for Oxygen/Hydrogen Tanks for bu...
Industrial Overhaul - Water Mod Compatibility Fix
Created by PepperJack
This MOD must be above mods listed in the required mods list This mod changes the cost of the mods blocks to use Industrial Overhaul materials! Changes from the original mod All thrust is 2x normal mod Disables propeller outside of water. Removed mods comp...
Leak Finder
Created by Digi
Shows a path towards exterior of the ship while respecting airtightness. Open terminal of any Air Vent block to start a scan. This used to be a feature in my Build Info mod but I split it off due to popular request. Both this and BuildInfo can be used at t...
Lemniscate Solution: Cargo Container 3x3x1
Created by Альтогор
Lemniscate Solution presents to your attention: Cargo container 3x3x1 Grid Size: Large Ready to survive Vanilla components Localization of EN and RU ...
Life'Tech Transparent LCD Variants
Created by Kuvat
https://i.imgur.com/nIdOLTI.png About: This mod adds 3 sets of transparent LCD panels hopefully fit into Space Engineers aesthetics. 2 sets are available as a window only versions. As a Bonus I added a 4 button panel with a transparent LCD, a holoscreen ra...
Life'Tech-Algaetechnology (Eng/De/Es)
Created by Kuvat
Heyho, this mods adds a new technology based on Algae to the Game. One kind of Algae is found on earthlike Planets, and the other one on the Alien Planets Icelakes, or they can be bought on trading Stations for an immense Amount of Spacecredits. The Ice fr...
Longer Hangar Doors
Created by Mike Dude
Mod currently under development Info This is a rework of UOHCNAM's airtight hangar doors mod, created with his permission. This fixes the opening and closing subparts that KEEN broke in the October 2024 update. It uses the same block SubtypeIds, so you sho...
MA Stackable Wind Turbine
Created by AutoMcDonough
Functionally identical to the vanilla wind turbine, but stackable! Includes a 15 meter long pole, and a light lantern. The light lantern is to spread low-intensity light over a very large area. Some info on how the turbines work: They scan horizontally to ...
MES - Earthlike animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Medieval Engineers deer, horse, sheep & cow NPC's for the non scripted version for daily needs use this mod instead EarthLike Animals https://i.imgur.com/5nbiNLV.png These Bots...
MES Abominations PvE Encounters
Created by TheFinalEvent97
This mod is not designed to be easy or to be generous with resources, you have been warned. It utilises MES and Rival AI to create a horrifying and hostile faction (ABOMINATION) that often travel in pairs and show absolutely no mercy ramming if they are di...
MES Mercenaries PvE Encounters
Created by TheFinalEvent97
Mercenaries (MERC) are a hostile space and lunar NPC faction, usually operating in the vicinity of the MERC-Helios-Waystation. They really don't appreciate any would-be trespassers and will prioritise players as targets. Mercenaries detect targets that are...
MES Mobile Merchants
Created by Gaz
MES Mobile Merchants is an NPC mod that adds friendly traveling merchant encounters that will come near you with randomized wares, which you can buy in their store block and also buy certain items from you (similar to Trading Stations). They will have a ra...
MES Remaining Drone Menace
Created by Menos
Spawns several small drones occasionally to encourage players to build defensive turrets. Description Often enough players completely forget to build any form of defenses, and then suddenly there is a large, dangerous NPC in front of their base. I see two ...
MES Space Pirates Enhanced
Created by TheFinalEvent97
Space Pirates Enhanced (SPRTE) are a hostile NPC faction that appears both in space and on planets/moons. The designs are either modified versions of the vanilla pirates or inspired by them. It features 4 planetary installations, 4 space stations and 5 shi...
MES Weyland-Yutani Corporation
Created by TheFinalEvent97
This mod utilises MES and Rival AI to create a hostile planetary and space faction (WLYC) that is partially inspired by Splitsie's Assertive Installations. It features 17 Planetary Installations and 22 Remote Stations, the ground bases have Hand Drill inhi...
MES-Alien Animals
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png The alien planet now can have something other than spiders! don't let your guard down the spiders come out at night and will attack anything that moves. Not even your grids are safe on this ho...
Missing pipeline blocks - IO
Created by Uzar
https://i.imgur.com/WMTDN5U.png Did you ever feel like quitting the game because the pipe blocks didn't fit the way you wanted? I know, I did. Now I don't need to anymore and can focus my OCD on other things! https://i.imgur.com/vUqo9fD.png Two additional ...
ModAdjusterV2
Created by Ash Like Snow
Framework to allow editing of definitions from other mods (e.g. for balancing) without reuploading. Check out this helpful guide by Stonelords: https://sp.zhabite.com/sharedfiles/filedetails/?id=3018217687 To use: Create a folder in your mod's Data fol...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Moisture Vaporator
Created by SlowpokeFarm
A perfect moisture vaporator for use at dry dusty planets like this one here. Moisture Vaporator on Wookiepedia WHAT IT DOES When turned on it produces ice in small quantities with production rate depending on the atmosphere density. So don't expect it to ...
Nanobot Build and Repair System (Maintained)
Created by SKO85
WARNING! READ THE DESCRIPTION before posting comments something not working or if you need the original build resources as the original mod! PLEASE DO NOT RE-UPLOAD THIS MOD AND DO NOT USE THE THUMBNAIL WITHOUT PERMISSION Original Mod & Credits The origina...
Neon tubes +
Created by AssHunter
This mod adds a new variants of vanilla Neon tubes with interior light functionality Therefore, modded neon tubes work exactly the same as regular interior lamps: you can turn them on/off, change the color of the light, switch the blinking, etc. After remo...
No HUD Tooltips
Created by Klime
Forces the game to be in a minimal HUD state, so block tooltips don't show Important: This will force all players in the world to have no tooltips. Only add this to servers if all players are experienced with SE! ...
No Lightning Damage
Created by Jakaria
solution to those that do not want to be struck by lightning....
No More Free Energy!
Created by keyspace
Rebalances the O2/H2 generator and the hydrogen engine so that the laws of thermodynamics are not violated. This assumes the hydrogen engine produces power by means of internal combustion; if you've always thought of it as a fusion reactor, this mod is lik...
Nuclear Weapons
Created by Echthros
Normal warheads not enough for you? Blast radii start at 100m and go up from there. Original explosion system allows for proper compounding of simultaneous explosions. Added Elements Blocks: Mini-Nuke (Small) (default blast radius: 50m) Nuclear Warhead (La...
Nuclear Weapons - Industrial Overhaul Compatibility
Created by PepperJack
This MOD must be above mods listed in the required mods list This mod changes the cost of the mods blocks to use Industrial Overhaul materials! Changes from the original mod - update (10-6-2024): removed cheap enriched uranium recipe in the mod compatibili...
OmniCorp The OmniArc Project: Adv Tools
Created by Raidfire
Welcome to OmniCorp Revolutionizing Space Engineering with the OmniArc Project: Adv Tools About OmniCorp: OmniCorp continues to lead the charge in deep-space innovation. With our new Project OmniArc, we’ve redefined precision, power, and efficiency for the...
Orbital Autopilot and Map
Created by Renener
This script allows you to keep a ship in orbit around a planet and render an orbital map. Instructions: You ship will need a few components for this script to do its job. The most important is a ship controller. This can be either a remote control or a coc...
Particle Performance Optimization Pack [50%]
Created by Nikolas March
Updated, and includes weather particles 'optimisation' Plugin Loader users, this is in fact a mod, not a plugin, from how i understand it, the plugin loader can load this mod 'client side' so you can have less graphically demanding vanilla particle effects...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Plane Parts
Created by Takeshi
Are you interested in planes? Off course you are! Every engineer starts on earth and had to learn how to fly. Here you got your wings, your wheels and the other stuff. Good luck. All parts are available for Small and Large grids. Basic of that Mod are the ...
Plane Parts - Industrial Overhaul Compatibility + AwwScrap
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival Non-AwwScrap Version available here This mod changes the crafting components of almost all of the parts in the "Plane Parts" and "Plane Parts plus Propeller" mods to use Industrial Overha...
Plane Parts plus: Propeller
Created by Takeshi
First: please leave feedback, its frustrating to get nothing back (thumb up). This Mod is an Addon to my Plane Parts Mod: https://sp.zhabite.com/sharedfiles/filedetails/?id=837058476 The Mod contains Propellers for Airplanes, function is based on the A...
Planet Creature Spawner
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an add-on for the Modular Encounters Spawner that expands its spawning ability to be able to handle Creatures/Bots such as Spiders and Wolves. Using the features in...
Planetary Derelicts [Reworked]
Created by QBFreak
A collection of abandoned structures that spawn on planets. Requires Modular Encounters System. At present it is comprised of the vanilla economy stations typically found on planetary surfaces, as well as a few buildings from the Lost Colony scenario. Othe...
Plant and Cook
Created by Bačiulis
Intro Planter and Kitchen blocks are made functional and allows to grow and cook food respectively. Bar counter blocks are made functional as containers for consumables and food products. Wheat, Soya, Vegetables, Apple, Mushroom and Herb farm blocks are ad...
Power Graphs
Created by Remaarn
This programmable block script uses LCDs to display power statistics over time as graphs. This script is not currently under active development. New features are unlikely to be added however it will still be updated with fixes if any Space Engineers update...
Power Lines
Created by SEModder4
An updated version of Darth Biomech's Power Lines Pack for everyone to use now. Has updated Block Variants code- so they once again show in the g-menu, and Blueprint Classes, so they all can be built in assemblers now! Description: Simple mod that adds dec...
Previously Owned Economy Ships
Created by Stubkan
Stan's Previously Owned Economy Ships A compilation of classical well-used manufactured vessels being resold under the umbrella of Builder faction Economy trade stations. They are added alongside the usual Keen ships for sale. The advantage of this trading...
Prometheus Nanobot Drill and Fill System
Created by Artika
Nanobot drill and fill system for small and large ships/stations (automatic drilling/collecting/filling system) Updated block models for a more aesthetic appearance on your structures. The internal functionality remains original and matches the configurati...
Reavers: Terror of the Verse
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description Reavers is a PvE mod that adds hostile encounters to your game world. Encounter Information This table provides information about what to expect with the encounters in this mod....
Remington 870 - Industrial Overhaul Compatibility
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod adds the Remington Shotguns to the IO Assembler and Advanced Assemblers & adds the ammo to the Munitions Factory Join the Discord for updates and more...
Remington 870 Tactical Shotgun (Updated For 1.198!)
Created by NorthyPark
K.M.T And A.S.G Presents: The Remington 870 Tactical Shotgun! Looking for some close range bang sticks? Look No further! The classic Remington 870 has been brought back to 2077 standard! Complete with different camo variants, custom shells and Night sights...
Rendering Improved
Created by SEModder4
(Since the original author has left the internet. I wanted to keep this great mod alive for you all to enjoy.) Post-Processing must be ON in your graphics settings This item includes: -Improved Post-Processing: Denser emissive lights and and SUPER bloom -C...
Rich HUD Master
Created by Dark Helmet
This is not a mod. This is the master module of the Rich HUD Framework: a set of shared tools made to help modders create custom GUI. It's not strictly necessary for you to subscribe to this. If you have a mod that uses this, then it should be loaded autom...
Rotary Airlock
Created by nukeguard
The Rotary Airlock, designed with atmosphere in mind. No more will you depressurize your rooms by accidentally opening the wrong doors, the Rotary Airlock keeps that vacuum away from your precious air and keeps its seal 100% of the time. Built like any oth...
Rotate skybox with the Sun
Created by Digi
This simple mod makes it seem like you are the one rotating with the planets, instead of the sun rotating around you like it actually does, by simply rotating the skybox (starfield) with the sun. At very low sun rotation speeds (1h per day or longer) it is...
SandWorm
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Beware the treacherous sands, for beneath the serene surface of the desert lies a dangerous threat—the sandworms. Such serpentine creatures, these predators pose both a physical danger to trav...
Scope Framework
Created by Klime
Framework for sniper scopes. This mod is for weapon modders who want to add scopes to their hand weapons. Features - Full MP support (DS included) - Smooth movement at any zoom level - WASD and jetpack moving in scope supported - Scope sway and scope stead...
Seismic surveying landing gear
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Ever wanted to use high-energy, low-frequency sound waves that travel through rock layers to see what's there? Now you can! Find those difficult to see ore without digging unsightly holes. htt...
Shot Cannon
Created by Queen Bee
Small Grid fixed Shotgun Fires Pellets, each one similar to an Autocannon Shot Intended for Close Range/ Soft Targets...
Shower Light
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png Tired of showering in the dark? Fear no longer, bring the light onto your bathroom. With integrated lighting system combined with the aesthetics you love you can now see all! https://i.imgur.c...
Small Grid Expansion - Industrial Overhaul + FSD Compatibility
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival What does this mod do? This mod overhauls the AQD - Small Grid Expansion blocks to be compatible with Industrial Overhaul and FSD Supercruise Non-FSD version available here I reccomend us...
Small Helm 1x1
Created by Plineo
Thank you very much to everyone who rated. If anyone has any ideas or suggestions, please let me know, and remember that sharing your creations is always welcome. ⚠️Please do not edit or repost any of my mods without my permission....
Small Spiders
Created by Chipstix213
https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/cdhLXnQ.png This mod Spawns Smaller Sabaroids that are even more dangerous than the regular ones! just remember to keep the doors shut! to be used in conjunction with other bot mods like Alien Animals req...
Small Static Grids
Created by NocturnalArchitect
Ever wanted to build a small grid base, well now you can, introducing small static grids....
Sneaky Sounds - Quieter Tools
Created by Splitsie
This is for those people who like hearing battle sounds loud while not being deafened by their grinder, welder and most of all drill. This mod reduces the volume of hand tools, ship tools, weather, doors, placement sounds and a few others that often feel d...
Solar Blocks Override
Created by Echthros
Dependency mod for some of my other mods that can override solar block output. Does nothing useful on its own. Required for "Real Stars"....
Sonic Boom
Created by WARECRAFTER
Ever wanted to buzz a tower in a jet and deafen everyone nearby. Well, now you can Once your plane passes the configurable boom speed any player behind it (range is configurable), will receive a sonic boom audio. This mod runs fully client side (for now) T...
Space Ace's Better Respawn Pods [Modpack Version]
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival If you are not playing with the modpack, check out the vanilla versions here: Better Respawn Pods - All Planets Better Respawn Pods - Earth Only Join the new Discord for updates and more ...
Space Suit Powerbank
Created by The_Maegges
Running out of power while in your space suit? We got you covered! Introducing the space suit powerbank The space suit powerbank system is designed to be a solution for the issue of running out of power in your space suit while exploring. Sure we have oxyg...
SWCS | Whip's Subgrid Wheel Control Script
Created by Whiplash141
  Description This script allows you to control steering and propulsion of wheels attached via pistons, rotors, or hinges using regular movement keys! Wheels will also emulate brake inputs as well. The acronym is pronounced like "swicks" :) This is a featu...
Tank Tracks Builder
Created by Digi
A handheld builder for Tank Tracks Framework using a fake block to act as the track placing "tool". Not the mod you're looking for You need a mod that adds track designs and this is not it. The Tank Tracks Framework page's description lists some known trac...
Tank Tracks Framework & API
Created by Digi
This provides other mods the ability to have tracks over specific types of blocks. Video courtesy of Patrick. Player usage You need other mods that use this to have something actually happen. List of known mods using this: Tank Tracks over Vanilla Wheels T...
Tank Tracks over Vanilla Wheels
Created by Digi
All vanilla wheels now support having tracks added on them. They're animated and etc, see the Tank Tracks Framework's description for details. Equip "Tank Track Builder" from blocks menu to begin. A small video example of the animation 3rd screenshot and o...
Text HUD API
Created by DraygoKorvan
Allows modders to add text to the players screen. This mod must be loaded along side any other mod that uses it. Graphics update note: Post-Processing causes all HUD API text to be dark and blurry unless it uses the PostPP blendtype. Common Issue: If the m...
ToolCore
Created by Ash Like Snow
Framework to extend Space Engineers tool functionality and effects. This mod doesn't add or modify any tools itself, but allows other mods to create tools with advanced features, using this mod as a dependency. Features enabled by this mod Beam tools Multi...
TouchScreenAPI
Created by Adriano
https://i.imgur.com/fVVaDCS.gif TouchScreenAPI This mod adds Touch Screen feature and UI Elements to Space Engineers. It is a framework for other mods and programmable block scripts. It allows modders to add interaction with in game LCD screens like a mous...
Trees drop Apples
Created by PepperJack
This mod works with iSurvival - Nutrition - Farms using the iSurvival - Core - Nutrition Based Foods mod. https://i.imgur.com/WMTDN5U.png Designed for our ISurvival - basics Mod. But this Mod should work for any mod that adds Apples as ConsumableItem such ...
Visual Overrides API
Created by Echthros
This API is used to manage different mods attempting to make use of the visual override control values in MyAPIGateway.Session.WeatherEffects without creating conflicts. It also has tools to change the visual properties of planet atmospheres at runtime (<A...
Water Mod
Created by Jakaria
The mod adds water that you can build boats with. There is audio, splashing, bubbles, waves, fish, and much better simulation performance compared to older water mods. This mod has support for Draygo's Aerodynamics Mod, it is not required but with it you c...
WEC - Encounters Reborn
Created by YoshiWoof22
WEC - Encounters Reborn - Ver. 1.4.2 / Oct. 2024 Introduction: WEC - Encounters Reborn is a PvE mod that adds neutral-hostile encounters to your world. Is the mod alive? Yes - please don't comment asking if the mod still works. It does! WEC Encounters Rebo...
Whip's Subgrid Thruster Manager
Created by Whiplash141
Formerly Named "Whip's Rotor Thruster Manager"   Update Added custom data configuration. You no longer need to open the code and change variables! Added cute little animated running screens :D   Description Howdy! This script allows you to control thruster...
Wood Harvesting + Wood Blocks (Update 5)
Created by spiritplumber
Finally we can harvest trees in Space Engineers! After many years of waiting for it... Cutting down a tree (by grinding it, bumping it with a rover, whatever you like) will drop wood logs. NEW: The amount of wood logs you receive will now depend on tree si...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Fieldwork Industrial Overhaul Compatibility
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival YOU MUST LOAD THIS MOD ABOVE INDUSTRIAL OVERHAUL OR YOU WILL NOT RECEIVE THE CHANGES See here if you would like a version with added tank rebalancing Additions -Updated all Fieldwork & Si...
Prototech for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival This mod re-balances a handful of the Prototech blocks to be more competitive with already-existing IO options Changes -Both Refineries can now refine all ores and chemicals -LG Refinery ...
Seismic Surveying for Industrial Overhaul
Created by Space Ace
Designed for use in my modpack Space Ace's Extreme Hardcore Survival What does this mod do? This mod overhauls the Seismic Surveying Landing Gear block to be better-compatible with Industrial Overhaul's progression path YOU MUST LOAD THIS MOD ABOVE THE ORI...
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