Space Engineers

Space Engineers

74 ratings
Eclipses
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Type: Mod
Mod category: Skybox, Planet, Other
File Size
Posted
Updated
758.815 KB
6 May, 2024 @ 10:27pm
24 Oct, 2024 @ 2:26pm
9 Change Notes ( view )

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Eclipses

Description
Planets will now cast shadows a long distance behind them both in space and on other planets, darkening skies and obscuring solar blocks.

Compatible with "Real Stars" mod.



Config Setup
This mod can be customized by making use of the Config.xml file that generates once the mod is loaded. Loading a file with this mod active creates a Config.xml file inside of the save folder (...\Roaming\SpaceEngineers\Saves\<SteamId>\<SaveGameName>\Storage\3241326439.sbm_Eclipses). You can edit the values in this file to change those values in game after loading back into the save.

NOTE:
* The Config.xml is currently only used to bypass a rare graphical bug with the lens flare occluder (black circle appears over planets when sun is behind them). If you are not seeing this graphical bug, then don't worry about the Config *


Try with "Real Stars" Mod!
https://sp.zhabite.com/sharedfiles/filedetails/?id=3152436752

Other Mods:
https://sp.zhabite.com/id/adrsquared/myworkshopfiles/?appid=244850

Join My Discord for Mod Discussion and Bug Reports
Mods by Echthros[discord.gg]

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Popular Discussions View All (1)
0
3 Sep, 2024 @ 11:34pm
Config
Echthros
22 Comments
Space Ace 27 Oct, 2024 @ 4:54pm 
@Ecthros Huh yeah I used that option and it's gone. I tried out lots of graphics settings with it on and it seemed the same regardless. I'm playing on an AMD gpu if that helps
Echthros  [author] 24 Oct, 2024 @ 11:11pm 
@Space Ace The solar blocks dependency has been overhauled and should not cause that issue any more.

Also, by eclipse overlay are you referring to the lens flare occluder that is supposed to be invisible that appears over a planet that is having an eclipse? I added an option to the Config.xml to disable it if it is giving you trouble. It really is supposed to be invisible, but it shows up on some people's machines for some reason. Maybe there's some related graphical option that's affecting that.
Space Ace 17 Oct, 2024 @ 5:01am 
Is there any chance you could release a version with just the distant shadows and no eclipse overlay?
Space Ace 17 Oct, 2024 @ 4:58am 
I should add this has been an issue prior to contact, I just forgot to report it prior :/
Space Ace 17 Oct, 2024 @ 4:57am 
One of the dependency mod is locking up the game when you separate a grid with a colorable solar panel. I removed solar blocks override and it fixed it. May want to look into that. It crashes my game 100% of the time.
joe lasagna 29 Sep, 2024 @ 5:43pm 
Are there any places in the vanilla star system where total eclipses naturally happen?
Space Ace 21 Jun, 2024 @ 7:29am 
Great mod. Seems to play nice with Correct Eye Adaption and Rendering Improved so far in my testing. Only issue ive found is sometimes the sun has to be a bit too covered, resulting in it sometimes shining through the eclipsed planet. https://sp.zhabite.com/id/SpaceAce01/screenshot/2466364897880605730/
C.DEF 19 May, 2024 @ 11:15am 
There is some sort of issue regarding sun position with Real Stars.

I'm not sure what is happening, but this mod on a world that didnt have it before causes the suns position to be incorrect to the real star's location
maxdean02 16 May, 2024 @ 9:26pm 
I posted it to the discord server. Thanks for the help!
Echthros  [author] 16 May, 2024 @ 7:36pm 
If you post the full error on my Discord, I can take a look. If you get an error on load, though, make sure to restart the game before trying again, or you'll keep getting errors even if you remove the mods. SE doesn't clean up mod code correctly if it fails to load.