Space Engineers

Space Engineers

689 ratings
Plant and Cook
5
4
2
4
2
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod category: Block, Script, Production, Other
File Size
Posted
Updated
241.446 MB
9 Aug, 2021 @ 7:32am
30 Jul, 2022 @ 4:22am
28 Change Notes ( view )

Subscribe to download
Plant and Cook

In 2 collections by Bačiulis
Eat. Drink. Sleep. Repeat! - Immersive survival
25 items
Ancient Astronauts recommended mods
17 items
Description
Intro

Planter and Kitchen blocks are made functional and allows to grow and cook food respectively.
Bar counter blocks are made functional as containers for consumables and food products.
Wheat, Soya, Vegetables, Apple, Mushroom and Herb farm blocks are added. Thanks Kuvat for awesome models!
Custom Kitchen reskin is added. This allows to use the mod without DLC.
Comsposter block added that allows creating more Organics from grown plants, giving ability to farm in space and planets with no grass. (Expanding functionality of composter block in Algae mod)

No Script version is available, without integration with ESDR stat mechanics.

How to get Organics

Organics is ore type that is required for growing various plants in Farming blocks.
There are several ways to get Organics:

- Mine grass in planets. This will work in vanilla planets and some modded planets, depending of what voxel types they use. (Teal and Exolia planets are integrated)

- Use your own body to convert food to Organics in toilet/bathroom. If you do not have DLC with toilet block, you can use various mods adding toilets, like MA Admiral Suite.

- Use Composter block to make Organics from farmed plants. It will make twice the Organics used to grow plant in Farming block. So you can make more and more Organics repeating grow/compost process. Algae from Algae mod can be also composted in this block.
!WARNING! Composter works like Refinery and will automatically pull all your crop to make Organics out of it. Be careful connecting it to conveyor system without sorter blocks.

- Buy Organics in Miners Economy Stations.


How to make food and drinks

- Make can of water in Assembler or Emergency Ration Production Unit using Iron and Ice.

- Hunt Wolves/Spiders to get meat. Some modded animals also drops meat (like Earthlike animals)

- Search Unknown Signal drops and Economy stations for wheat, apples, etc to use them as a seed to grow more.

- Build Planters or Farming blocks to grow food. They work in the same way as Assemblers. See what items you need and put those to the block inventory (i.e. Ice, Organics, etc).

- Build either one of the Kitchen blocks to make food out of ingredients. These blocks also works like Assembler.

- You can sell raw food products in Economy stations. This gives a reason to farm and hunt more than you need to survive.


Integrations

This mod integrates with Eat. Drink. Sleep. Repeat! stat mechanics.

Eat. Drink. Sleep. Repeat!

For offers to appear in Economy stations and drop pods, "Plant and Cook" mod needs to be higher in list of game mods than "Eat. Drink. Sleep. Repeat!"

Plant and Cook also integrates with these mods:

Pressurize Your Room!

Ultimate Small Grid Conversion Pack

Teal

Exolia

Make sure "Plant and Cook" mod is above planet mods in the list, for organics to appear there.

Life'Tech-Algaetechnology (Eng/De/Es)

MA Admiral Suite

Check collection for other mods that are compatible.


FAQ

- Does this work with Daily Needs?

No. This mod has entirely different implementation, no integration with Daily Needs is possible.

- No plants appear in Drop Pods or Economy stations.

"Plant and Cook" mod needs to be higher in list of game mods than "Eat. Drink. Sleep. Repeat!". Also higher than any mod that makes changes in Drop Pods or Economy Stations offers.


Acknowledgements

Custom Kitchen and all Farm blocks are made by Kuvat. Check out his other mods:
https://sp.zhabite.com/profiles/76561198116768722/myworkshopfiles/

Mod is based on Food & Fatigue mod, by John19. Kudos to him for letting me modify and republish the mod!

Food & Fatigue


3D Models used in this mod:

8th — PIE (week 2: Food & Treats) by Kostroman under https://creativecommons.org/licenses/by/4.0/
https://sketchfab.com/3d-models/8th-pie-week-2-food-treats-b10c785c094b44eb839994b8c018d536

HAMBURGER by Rodrigo Gelmi under https://creativecommons.org/licenses/by/4.0/
https://sketchfab.com/3d-models/hamburger-b4cc15417d58445ebb698229d6161e61

APPLE by moonlight4art under https://creativecommons.org/licenses/by/4.0/
https://sketchfab.com/3d-models/apple-cc07c3aace8648aab071ef9c44276bfe

Bread by Francesco Coldesina under https://creativecommons.org/licenses/by/4.0/
https://sketchfab.com/3d-models/bread-35c647c3231b4d7ba3dfdc1d0ba4d036

Wheat — FREE by Yaroslav Karas under https://creativecommons.org/licenses/by/4.0/
https://sketchfab.com/3d-models/wheat-free-ddff74ac0661414a9478bd4d7581c854


Mod repository in Git Hub: https://github.com/vaidasmaciulis/PlantAndCook
Popular Discussions View All (3)
1
9 May @ 5:17pm
Inset Kitchen
Unrelentingloki
2
26 Jun, 2024 @ 3:38am
mod error?
Into
0
31 Dec, 2024 @ 6:45pm
Automatic LCDs integration issue
Tanya Sapien
533 Comments
Space Ace 10 hours ago 
Add me back on steam, please. I'd love to help remake this mod to be compatible with the incoming vanilla food, if you're interested?
dragonraalhaan 27 May @ 2:02pm 
Hey, Baciulis, with the next update adding similar mechanics to this, I hope you don't give up here. If yours has things that doesn't, it may be easier to integrate your work in then. I love the way your blocks look, and they are almost a staple for me at this point. The update is exciting, but I am sure you still have something to add once we see what their plan is.
Superman™ 27 May @ 9:22am 
if you guys want crops/farming in SE2 please upvote here. https://support.keenswh.com/spaceengineers2/pc/topic/45949-cropsfarming

We need to advocate for the things we want so the devs know.
dragonraalhaan 9 May @ 5:16pm 
I have noticed some of that too. I usually use this and Algaetechnology (that above this in the mod list), and usually that puts them back in. But it is inconsistent.
[82DK] wyomingwolf 9 May @ 1:25pm 
Seems none of the veg spawn in special container encounters anymore since they revamped them
dragonraalhaan 28 Mar @ 9:54pm 
Mushrooms don't need the basic food. The others do. Typically it will use between 1/6 of an item and 1/3 of an item, and will produce 5-20 items. Herbs are on the 20 item rate, with pumpkin on the 5 item rate.
The Floating Brain 27 Mar @ 1:51am 
So far I can only mushrooms seem not to have this problem
The Floating Brain 27 Mar @ 1:49am 
It seems to produce X I need X. For example, if I want to produce wheat I need wheat. Im confused.
dragonraalhaan 21 Mar @ 7:46pm 
This mod is built on Eat, Drink, Sleep, Repeat! and has the underlying structure of that mod. If you want to use this without those functions, us the Plant and Cook [No Script] mod instead.
https://sp.zhabite.com/workshop/filedetails/?id=2640914065
Lé Pepe🎧 16 Mar @ 6:25am 
can you use this without the sleep drink and food stats?