Arma 3
Jbad
댓글 384
Corporal Ray Person 2025년 5월 4일 오전 9시 50분 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2993923390&searchtext=JBad+Fix
Unsure if this will work but apparently this is a fix, as for what idk
Chef 2024년 11월 14일 오후 9시 14분 
not even going to attempt to run this after reading these comments. Wow.
maldogg 2024년 8월 27일 오후 12시 05분 
I play with my brother in liberation, but the doors don't open for him and they do for me, is there any way to solve it please?
Hannibal 2024년 4월 30일 오후 12시 19분 
Yeah this broke a lot of stuff. Regretfully I have to unsubscribe from it.
RickOShay 2024년 4월 17일 오후 9시 35분 
@CL rautamiekka - the reason for stripping basic bldg functionality in Jbad makes no sense - all it does is cripple many maps that make use of these objects. Lithium being a good example. And as illustrated by BIS below there's little perf benefit. Jbad is a great mod apart from this.
[+| CL rautamiekka 2024년 3월 14일 오전 11시 09분 
@Rickoshay

Normally I'd be all for simple or super-simple if the measurable perf diff ain't 0 and there ain't a reason to not, but buildings (houses, for ex) must be destroyable under most circumstances.
RickOShay 2024년 3월 12일 오후 8시 29분 
As the Biki shows - converting class houses to simple or super simple objects has no noticable performance benefit at all: https://community.bistudio.com/wiki/Arma_3:_Simple_Objects
RickOShay 2024년 3월 12일 오전 7시 26분 
Why cant I retrieve door positions with Jbad buildings : using "Door_%1_trigger" and getting the pos via bldg selectionposition selection name. Retrieving doorpos via "Door_%1_trigger" works on all other building classes - but not Jbad bldgs / configs - from what I can see. Scripted opening of doors based on unit proximity is essential for some mods/scripts - and for this I need door positions.
deathmaker 2023년 12월 31일 오전 4시 14분 
a shed prop exploded from 2-3 gunshots and kill 5-6 players of us
Ghostlyshell617 2023년 5월 11일 오후 3시 29분 
Tried to run a custom scenario with this map on a dedicated server, does not work and gives error
"bin/config.bin/CfgWorlds.Sangin_Distirict_Helmand_Province" . Tried updating the map on the server, made sure jbad was loaded, nothing worked. I have a similar issue on Tanoa and i think the issue has something to do with the Apex dlc.
Bad_Dad 2023년 2월 9일 오후 2시 23분 
for the peeps looking on how to open and close the jbad bunker doors....



this animateSource ["Door_1",1]; closes door
this animateSource ["Door_1",0]; opens door
warflak 2022년 12월 28일 오후 1시 37분 
Are you still planning on making a jalalabad terrain?
Maestroshake 2022년 12월 13일 오후 8시 29분 
i will give it another go, its entirely likely my scripting is just utter trash
M1lkM8n  [작성자] 2022년 12월 13일 오후 4시 55분 
the doors are Door_1, Door_2 and Door_3
Maestroshake 2022년 12월 12일 오후 7시 12분 
Military Bunker 1
(jbad_satkontor_doeren)
M1lkM8n  [작성자] 2022년 12월 12일 오후 1시 47분 
whats the building name?
Maestroshake 2022년 12월 11일 오후 3시 35분 
Quick question, The military bunker building with the secure door;

I am trying to script it to open via a player interface outside the entrance, but it doesn't seem to properly identify the bunker door as an actual door.

I assume im missing something, but the editor interface for the door states doesn't work either.
Any feedback?
Venom 2022년 11월 21일 오후 3시 52분 
the porting is very easy you also get a p3d importer for blender and reforger documentation how to export it from blender with everything set up and from there its litteraly drag and drop to reforger. wish you the best !
M1lkM8n  [작성자] 2022년 11월 21일 오후 3시 24분 
@Venom...i dont know. as of now no but if the port is easy enough there's always hope :)
Venom 2022년 11월 21일 오전 1시 33분 
do you guys plan to port this to reforger?
M1lkM8n  [작성자] 2022년 11월 14일 오후 5시 31분 
you mean in the description?
Predator14 2022년 11월 11일 오전 3시 49분 
news screen for mod pls ?
Damien 2022년 10월 1일 오후 3시 12분 
Is this supposed to work in SP?
marco.mereu 2022년 9월 25일 오후 1시 59분 
hi, when I start my server it gives me this error: anrop_jbad_legacy_compat requires addon jbad_afghan_houses
Zen 2022년 9월 25일 오전 8시 05분 
Oh nvm, it's the stupid server.
Zen 2022년 9월 24일 오후 11시 46분 
Hey dude, good to know that the mod is being updated. However, I'm still getting errors regarding the key on my server. Can you please double check whether the key is working? Thanks a bunch :)
M1lkM8n  [작성자] 2022년 9월 23일 오후 10시 04분 
new updated. Added one building. main update was to pack with new key. please update your servers.
Branec 2022년 9월 21일 오후 8시 27분 
make sure you copylatest bikey from toodls folder
Branec 2022년 9월 21일 오후 8시 26분 
please fix mod signatures i cant run it on server so please delete all bisign files and then ad addon file is dssignprogram and then must create public key first and then proceed files cuz i cant run it on server
RZGOD 2022년 8월 19일 오전 8시 26분 
Maps using this mod suffers from not opening doors
mavis 2022년 6월 16일 오후 12시 35분 
having an issue, server is saying "missing addons detected: Jbad_misc_market, jbad_opxmisc2_trash"
Kay 2022년 6월 11일 오후 1시 41분 
anybody got a mission mod?
M1lkM8n  [작성자] 2022년 4월 30일 오후 8시 10분 
try running Anrop Jbad compatibility mod
yskaswater 2022년 4월 30일 오후 2시 36분 
I keep getting this error when trying to load Jbad with KP Liberation on the Lythium map: "You cannot play/edit this mission; it is dependent on downloadable content that has deleted afghan_houses_old, Wall_L, Wall_k, afghan_houses, af"

Any idea how I can fix it? I have run out of ideas
M1lkM8n  [작성자] 2022년 4월 23일 오후 6시 28분 
yes they will have to have the mod as well
Lencho 2022년 4월 22일 오후 10시 37분 
do my friends have to download jbad to play missions i nade using jbad assets? Im new to mission making and idk how itd work.
M1lkM8n  [작성자] 2022년 4월 19일 오후 5시 22분 
jbad_opx is part of this mod. they are a collection of originally created OPX models that were fixed and edited for arma 3. We put the opx tag in there behind jbad to give him credit for the models
[KRK] Just-Tom 2022년 4월 19일 오후 3시 05분 
Hello, in the editor I see items from Jbad and Jbad OPX. Is Jbad OPX part of this mod? Or is it a standole collection of items?
RickOShay 2022년 4월 6일 오전 6시 14분 
Anyone know what causes this issue - STR_FFAA_CASA_BASE not found in RPT when loading Lythium map - I am using Anrop Jbad legacy mod.
C.Ritter 2022년 3월 2일 오후 5시 13분 
Ah cool cool cool :)
M1lkM8n  [작성자] 2022년 3월 2일 오후 5시 08분 
no its still part of the vehicle pbo...it had the wrong subcategory tho..fixed for the next update.
C.Ritter 2022년 3월 2일 오전 9시 20분 
I don't know if it will mess with peoples saves or maps, but maybe i'd suggest to move the Jbad_trailerbox into the other trailers folder perhaps? Right now it's on its own in a Misc folder
C.Ritter 2022년 3월 2일 오전 9시 18분 
Ahh right yeah no worries on those then :) Np
M1lkM8n  [작성자] 2022년 3월 1일 오후 5시 19분 
Thanks. C.Ritter. well get those things fixed for the next update. The beds i cant change. That was a copy over from the a2 object and if i center to object now it will mess it up for all terrains that currently use the objects
C.Ritter 2022년 3월 1일 오전 7시 26분 
:))

Jbad_wall_gate - No preview picture
Jbad_Entrance - No preview picture
Jbad_Terrace & Jbad_Terrace_R - Same preview picture despite differences
C.Ritter 2022년 2월 28일 오후 8시 23분 
Hello again :) May have spotted a few more potential errors.

Jbad_Smallwall2 - Seems to be darker than the other walls of same sort. (Recalculate Normals could work)

Jbad_Dead - Geometry not working correctly (Move option not on the model just the pivot point location. (Middle of the object)

Jbad_Bridge_no10n - Seems to be a purple/blue bridge (Normal map as texture) Bridge is green on the Preview picture.

Jbad_bed_twin - Seems to be off the pivot point. (Not in the middle of the object)

Jbad_bed_single - Seems to be off the pivot point. (Not in the middle of the object)

Jbad_trailerbox - No texture on close LODs. (Trailer legs has texture but not the trailer and wheels) or (Recalculate Normals could work)

And then this one popped up No entry 'bin/config.bin/CfgLights.smallfirebarrel' .
M1lkM8n  [작성자] 2022년 2월 17일 오후 5시 24분 
Thanks Ice!
IceBreakr 2022년 2월 17일 오전 2시 03분 
Congrats on the update!
C.Ritter 2022년 1월 11일 오후 7시 38분 
Lmao nice one xD No worries
M1lkM8n  [작성자] 2022년 1월 11일 오후 5시 01분 
@C.ritter thats not a bug its a feature :)

i'll get it fixed for the next update..Thanks for the heads up