XCOM 2
A Requiem For Man: The Requiem Legion
กำลังแสดง 1-10 จาก 322 รายการ
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อัปเดต: 2 มิ.ย. @ 11: 36am

Small tweaks and adjustments

อัปเดต: 10 พ.ค. @ 6: 32pm

Updated spawning ruleset heuristic calculations and handling, added fallback systems and a contingency measure to repopulate an enemy pod if somehow a pod with bad data is passed to the Requiem Spawning Ruleset

อัปเดต: 8 พ.ค. @ 12: 19pm

Complications and optimizations

อัปเดต: 7 พ.ค. @ 2: 06am

Bug squashing and stufff

อัปเดต: 6 พ.ค. @ 8: 40am

Fixed a bug that could sometimes cause weird random ADVENT Troopers to spawn where they should not.

อัปเดต: 5 พ.ค. @ 1: 34am

Moved pod-solving, upgrades, and generation to a more heuristic point-based design that will result in more intelligent difficulty scaling, and drive more organically diverse pod generation. Also enhancing intermod compatability.

อัปเดต: 3 พ.ค. @ 1: 02pm

Fixed a typo'd value that could cause wildly varying damage when not intended

อัปเดต: 3 พ.ค. @ 12: 47pm

fixed a localization mistake

อัปเดต: 3 พ.ค. @ 12: 34pm

Small content update

อัปเดต: 1 พ.ค. @ 2: 00am

A few more tweaks and optimizations for the Long War experience