XCOM 2
A Requiem For Man: The Requiem Legion
1–10/322 bejegyzés mutatása
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Frissítés: jún. 2. @ 11:36

Small tweaks and adjustments

Frissítés: máj. 10. @ 18:32

Updated spawning ruleset heuristic calculations and handling, added fallback systems and a contingency measure to repopulate an enemy pod if somehow a pod with bad data is passed to the Requiem Spawning Ruleset

Frissítés: máj. 8. @ 12:19

Complications and optimizations

Frissítés: máj. 7. @ 2:06

Bug squashing and stufff

Frissítés: máj. 6. @ 8:40

Fixed a bug that could sometimes cause weird random ADVENT Troopers to spawn where they should not.

Frissítés: máj. 5. @ 1:34

Moved pod-solving, upgrades, and generation to a more heuristic point-based design that will result in more intelligent difficulty scaling, and drive more organically diverse pod generation. Also enhancing intermod compatability.

Frissítés: máj. 3. @ 13:02

Fixed a typo'd value that could cause wildly varying damage when not intended

Frissítés: máj. 3. @ 12:47

fixed a localization mistake

Frissítés: máj. 3. @ 12:34

Small content update

Frissítés: máj. 1. @ 2:00

A few more tweaks and optimizations for the Long War experience