Stellaris
Leader Traits: All Eligible Species Traits
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更新: 2022年5月12日 @ 12時03分

3.0.0 Update for Stellaris version 3.4 "Cepheus" - use memory optimization feature for effects

更新: 2022年3月9日 @ 19時26分

2.4.0 Leaders from species with the "Numistic Administration" trait gain the "Merchant of Numa" leader trait

更新: 2022年2月24日 @ 17時57分

2.3.0 Mark as compatible for Stellaris 3.3 "Libra" - no script changes

更新: 2021年12月19日 @ 17時18分

2.2.1 Fix Clone Soldier bug that didn't take into account leader class

更新: 2021年11月22日 @ 22時50分

2.2.0 Mark as compatible for Stellaris 3.2 "Herbert" - no script changes

更新: 2021年10月31日 @ 20時59分

2.1.0 Be more automagical

  • Add events to adjust leader species-based traits when the game starts and also if the mod is added during gameplay
  • Allow Machine Units to keep Synthetic leader traits if Leader Traits: Synthetic Leader Traits for Machine Units is also installed

更新: 2021年9月26日 @ 16時55分

2.0.1 Fix issue where the Erudite leader trait was deleted from species that had a combo of Erudite plus one or more of Latent Psionic, Psionic, or Cybernetic when other species were modified

更新: 2021年9月15日 @ 23時13分

2.0.0 Add handling for Clone Army admiral traits

更新: 2021年9月15日 @ 13時12分

1.5.0 Mark as compatible for Stellaris 3.1.* "Lem" - no script changes

更新: 2021年9月13日 @ 11時15分

1.4.1 Minor bugfixes

  • Existing leaders now get a once-per-trait, independent chance for gaining (latent) Psionic or Brainslugged (rather than excluding these traits)
  • Properly restrict trait changes to the exact species that was modified