Stellaris
Ancient Empire 2.0 [Stellaris 4.0]
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Aggiornamento: 9 giu 2023, 8:04

Fixed a bug that the ancient civilization ship model lacked a section model of the science constructor.
Fixed a bug where the Dimension Obelisk could provide more districts than the size of the planet.

Aggiornamento: 7 giu 2023, 6:21

Added a new sections for science constructor.
Optimized triggers of situations, improved their performance.

Aggiornamento: 5 giu 2023, 8:07

Fixed an event bug.

Aggiornamento: 4 giu 2023, 7:30

Adjusted required research points of some technologies.
Added the ability to use ancient knowledge to increase the skill of leaders.
Cost of building ancient buildings using ancient knowledge will gradually increase, but the time consumption will gradually decrease.
Fixed a bug where auras did not work correctly in some cases.
Fixed some localization errors.

Aggiornamento: 1 giu 2023, 6:36

Added leaders to the fleet of the Zeta Area and Psi Area Defensive Systems.
Added extra traits to Starlight-II.
Fixed a bug of Starlight-II portrait.

Aggiornamento: 30 mag 2023, 8:01

Fixed an event bug.

Aggiornamento: 29 mag 2023, 0:26

Fixed a bug where special primitives cannot be spawned.

Aggiornamento: 28 mag 2023, 7:03

Fixed an event error.

Aggiornamento: 28 mag 2023, 6:12

Espionage can be used to transfer the Psionic Mark of Shroud Invaders to the territory of other empires.
Added small event to get starfish pops without invading Preserved Worlds.
Psionic Inhibitors suppress the formation of Shroud Invaders' psionic entities.
Excited Shroud can be accessed during cooldown by spending more resources.
Special pre-sapient pops will be randomly spawned in the galaxy.
Added admirals to the fleet of the Gamma Area Defensive System.

Aggiornamento: 27 mag 2023, 8:12

Fixed a bug that Starlight-II research repeatable technologies will crash the game sometime.